nvidia-texture-tools/src/nvtt/TaskDispatcher.h

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#include "nvtt.h"
// OpenMP
#if defined(HAVE_OPENMP)
#include <omp.h>
#endif
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#if NV_OS_DARWIN && defined(HAVE_DISPATCH_H)
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#include <dispatch/dispatch.h>
#endif
#if NV_OS_WIN32 && _MSC_VER >= 1600
#define HAVE_PPL 1
#endif
#if HAVE_PPL
#include <array>
//#include <ppl.h>
#endif
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namespace nvtt {
struct SequentialTaskDispatcher : public TaskDispatcher
{
virtual void dispatch(Task * task, void * context, size_t count) {
for (size_t i = 0; i < count; i++) {
task(context, i);
}
}
};
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#if NV_OS_DARWIN && defined(HAVE_DISPATCH_H)
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// Task dispatcher using Apple's Grand Central Dispatch.
struct AppleTaskDispatcher : public TaskDispatcher
{
virtual void dispatch(Task * task, void * context, size_t count) {
dispatch_queue_t q = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0);
dispatch_apply_f(count, q, context, task);
}
};
#endif
#if defined(HAVE_OPENMP)
struct OpenMPTaskDispatcher : public TaskDispatcher
{
virtual void dispatch(Task * task, void * context, size_t count) {
#pragma omp parallel
{
#pragma omp for
for (size_t i = 0; i < count; i++) {
task(context, i);
}
}
}
};
#endif
#if defined(HAVE_PPL)
class CountingIterator
{
public:
CountingIterator() : i(0) {}
CountingIterator(const CountingIterator & rhs) : i(0) {}
explicit CountingIterator(int x) : i(x) {}
//const int & base() const;
const int & operator*() const { return i; }
CountingIterator & operator++() { i++; return *this; }
CountingIterator & operator--() { i--; return *this; }
private:
int i;
};
struct TaskFunctor {
TaskFunctor(Task * task, void * context) : task(task), context(context) {}
void operator()(int & n) const {
n *= n;
}
Task * task;
void * context;
};
// Using Microsoft's concurrency runtime.
struct MicrosoftTaskDispatcher : public TaskDispatcher
{
virtual void dispatch(Task * task, void * context, size_t count)
{
CountingIterator begin(0);
CountingIterator end((int)count);
TaskFunctor func(task, context);
std::for_each(begin, end, func);
//std::parallel_for_each(begin, end, func);
}
};
#endif
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} // namespace nvtt