Update bindings.
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@ -348,9 +348,6 @@ namespace Nvidia.TextureTools
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[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
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[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
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private extern static void nvttSetCompressionOptionsColorWeights(IntPtr compressionOptions, float red, float green, float blue, float alpha);
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private extern static void nvttSetCompressionOptionsColorWeights(IntPtr compressionOptions, float red, float green, float blue, float alpha);
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[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
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private extern static void nvttEnableCompressionOptionsCudaCompression(IntPtr compressionOptions, bool enable);
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[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
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[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
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private extern static void nvttSetCompressionOptionsPixelFormat(IntPtr compressionOptions, uint bitcount, uint rmask, uint gmask, uint bmask, uint amask);
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private extern static void nvttSetCompressionOptionsPixelFormat(IntPtr compressionOptions, uint bitcount, uint rmask, uint gmask, uint bmask, uint amask);
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@ -389,11 +386,6 @@ namespace Nvidia.TextureTools
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nvttSetCompressionOptionsColorWeights(options, red, green, blue, alpha);
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nvttSetCompressionOptionsColorWeights(options, red, green, blue, alpha);
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}
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}
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public void EnableCudaCompression(bool enable)
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{
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nvttEnableCompressionOptionsCudaCompression(options, enable);
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}
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public void SetPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask)
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public void SetPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask)
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{
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{
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nvttSetCompressionOptionsPixelFormat(options, bitcount, rmask, gmask, bmask, amask);
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nvttSetCompressionOptionsPixelFormat(options, bitcount, rmask, gmask, bmask, amask);
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@ -473,28 +465,46 @@ namespace Nvidia.TextureTools
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#endregion
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#endregion
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#region public static class Compressor
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#region public static class Compressor
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public static class Compressor
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public class Compressor
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{
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{
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#region Bindings
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#region Bindings
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[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
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[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
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private extern static bool nvttCompress(IntPtr inputOptions, IntPtr compressionOptions, IntPtr outputOptions);
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private extern static IntPtr nvttCreateCompressor();
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[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
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[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
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private extern static int nvttEstimateSize(IntPtr inputOptions, IntPtr compressionOptions);
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private extern static void nvttDestroyCompressor(IntPtr compressor);
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[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
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private extern static bool nvttCompress(IntPtr compressor, IntPtr inputOptions, IntPtr compressionOptions, IntPtr outputOptions);
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[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
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private extern static int nvttEstimateSize(IntPtr compressor, IntPtr inputOptions, IntPtr compressionOptions);
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[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
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[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
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private static extern IntPtr nvttErrorString(Error error);
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private static extern IntPtr nvttErrorString(Error error);
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#endregion
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#endregion
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public static bool Compress(InputOptions inputOptions, CompressionOptions compressionOptions, OutputOptions outputOptions)
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internal IntPtr compressor;
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public Compressor()
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{
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{
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return nvttCompress(inputOptions.options, compressionOptions.options, outputOptions.options);
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compressor = nvttCreateCompressor();
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}
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}
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public static int EstimateSize(InputOptions inputOptions, CompressionOptions compressionOptions)
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~Compressor()
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{
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{
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return nvttEstimateSize(inputOptions.options, compressionOptions.options);
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nvttDestroyCompressor(compressor);
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}
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public bool Compress(InputOptions input, CompressionOptions compression, OutputOptions output)
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{
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return nvttCompress(compressor, input.options, compression.options, output.options);
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}
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public int EstimateSize(InputOptions input, CompressionOptions compression)
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{
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return nvttEstimateSize(compressor, input.options, compression.options);
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}
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}
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public static string ErrorString(Error error)
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public static string ErrorString(Error error)
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