Fix more build errors.

pull/312/head
Ignacio 4 years ago
parent 504ecc8e10
commit 0b15c58692

@ -32,8 +32,8 @@ void nv::Quantize::BinaryAlpha( Image * image, int alpha_threshold /*= 127*/ )
{
nvCheck(image != NULL);
const uint w = image->width();
const uint h = image->height();
const uint w = image->width;
const uint h = image->height;
for(uint y = 0; y < h; y++) {
for(uint x = 0; x < w; x++) {
@ -76,8 +76,8 @@ void nv::Quantize::FloydSteinberg_BinaryAlpha( Image * image, int alpha_threshol
{
nvCheck(image != NULL);
const uint w = image->width();
const uint h = image->height();
const uint w = image->width;
const uint h = image->height;
// @@ Use fixed point?
float * row0 = new float[(w+2)];
@ -130,8 +130,8 @@ void nv::Quantize::Truncate(Image * image, uint rsize, uint gsize, uint bsize, u
{
nvCheck(image != NULL);
const uint w = image->width();
const uint h = image->height();
const uint w = image->width;
const uint h = image->height;
for(uint y = 0; y < h; y++) {
for(uint x = 0; x < w; x++) {
@ -163,8 +163,8 @@ void nv::Quantize::FloydSteinberg(Image * image, uint rsize, uint gsize, uint bs
{
nvCheck(image != NULL);
const uint w = image->width();
const uint h = image->height();
const uint w = image->width;
const uint h = image->height;
Vector4 * row0 = new Vector4[w+2];
Vector4 * row1 = new Vector4[w+2];

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