Add test.

pull/216/head
castano 13 years ago
parent eb10483faf
commit 18b3f8025e

@ -0,0 +1,78 @@
// Copyright NVIDIA Corporation 2007 -- Ignacio Castano <icastano@nvidia.com>
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#include <nvcore/StrLib.h>
#include <nvtt/nvtt.h>
#include <stdlib.h> // EXIT_SUCCESS, EXIT_FAILURE
#include <stdio.h> // printf
int main(int argc, char *argv[])
{
// Init context.
nvtt::Context context;
// Load cubemap.
nvtt::CubeSurface envmap;
if (!envmap.load("envmap.dds", 0)) {
printf("Error loading envmap.dds\n");
return EXIT_FAILURE;
}
envmap.toLinear(2.2f);
// Setup compression options.
nvtt::CompressionOptions compressionOptions;
compressionOptions.setFormat(nvtt::Format_RGBA);
compressionOptions.setPixelType(nvtt::PixelType_Float);
compressionOptions.setPixelFormat(16, 16, 16, 16);
// Setup output options.
nvtt::OutputOptions outputOptions;
outputOptions.setFileName("filtered_envmap.dds");
// Output header.
context.outputHeader(nvtt::TextureType_Cube, 64, 64, 1, 4, false, compressionOptions, outputOptions);
// Output filtered mipmaps.
for (int m = 0; m < 4; m++) {
int size = 64 / (1 << m); // 64, 32, 16, 8
float cosine_power = float(64) / (1 << (2 * m)); // 64, 16, 4, 1
printf("filtering step: %d/4.\n", m+1);
nvtt::CubeSurface filteredEnvmap = envmap.cosinePowerFilter(size, cosine_power);
filteredEnvmap.toGamma(2.2f);
context.compress(filteredEnvmap, m, compressionOptions, outputOptions);
}
printf("done.\n");
return EXIT_SUCCESS;
}
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