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@ -68,7 +68,7 @@ public:
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scalar y() const;
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scalar z() const;
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const Vector2 & xy() const;
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Vector2 xy() const;
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scalar component(uint idx) const;
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@ -111,8 +111,8 @@ public:
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scalar z() const;
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scalar w() const;
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const Vector2 & xy() const;
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const Vector3 & xyz() const;
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Vector2 xy() const;
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Vector3 xyz() const;
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scalar component(uint idx) const;
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@ -231,9 +231,9 @@ inline scalar Vector3::x() const { return m_x; }
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inline scalar Vector3::y() const { return m_y; }
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inline scalar Vector3::z() const { return m_z; }
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inline const Vector2 & Vector3::xy() const
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inline Vector2 Vector3::xy() const
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{
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return *(Vector2 *)this;
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return Vector2(x(), y());
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}
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inline scalar Vector3::component(uint idx) const
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@ -332,14 +332,14 @@ inline scalar Vector4::y() const { return m_y; }
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inline scalar Vector4::z() const { return m_z; }
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inline scalar Vector4::w() const { return m_w; }
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inline const Vector2 & Vector4::xy() const
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inline Vector2 Vector4::xy() const
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{
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return *(Vector2 *)this;
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return Vector2(x(), y());
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}
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inline const Vector3 & Vector4::xyz() const
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inline Vector3 Vector4::xyz() const
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{
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return *(Vector3 *)this;
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return Vector3(x(), y(), z());
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}
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inline scalar Vector4::component(uint idx) const
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