spaces->tabs consistency

pull/289/head
Starnick 6 years ago
parent 0f65d60602
commit 40f395ef19

@ -38,21 +38,21 @@ namespace Nvidia.TextureTools
BC6,
BC7,
BC3_RGBM,
BC3_RGBM,
ETC1,
ETC2_R,
ETC2_RG,
ETC2_RGB,
ETC2_RGBA,
ETC2_RGB_A1,
ETC1,
ETC2_R,
ETC2_RG,
ETC2_RGB,
ETC2_RGBA,
ETC2_RGB_A1,
ETC2_RGBM,
ETC2_RGBM,
PVR_2BPP_RGB, // Using PVR textools.
PVR_4BPP_RGB,
PVR_2BPP_RGBA,
PVR_4BPP_RGBA
PVR_2BPP_RGB, // Using PVR textools.
PVR_4BPP_RGB,
PVR_2BPP_RGBA,
PVR_4BPP_RGBA
}
#endregion
@ -101,10 +101,10 @@ namespace Nvidia.TextureTools
public enum InputFormat
{
BGRA_8UB, // Normalized [0, 1] 8 bit fixed point.
RGBA_16F, // 16 bit floating point.
RGBA_32F, // 32 bit floating point.
R_32F, // Single channel 32 bit floating point.
}
RGBA_16F, // 16 bit floating point.
RGBA_32F, // 32 bit floating point.
R_32F, // Single channel 32 bit floating point.
}
#endregion
#region public enum MipmapFilter
@ -140,9 +140,9 @@ namespace Nvidia.TextureTools
ToNextPowerOfTwo,
ToNearestPowerOfTwo,
ToPreviousPowerOfTwo,
ToNextMultipleOfFour,
ToNearestMultipleOfFour,
ToPreviousMultipleOfFour
ToNextMultipleOfFour,
ToNearestMultipleOfFour,
ToPreviousMultipleOfFour
}
#endregion

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