Add benchmark, in progress.
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src/nvtt/tools/benchmark.cpp
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374
src/nvtt/tools/benchmark.cpp
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// Copyright NVIDIA Corporation 2007 -- Ignacio Castano <icastano@nvidia.com>
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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#include <nvcore/StrLib.h>
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#include <nvcore/StdStream.h>
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#include <nvimage/Image.h>
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#include <nvimage/DirectDrawSurface.h>
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#include <nvtt/nvtt.h>
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#include "cmdline.h"
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#include <time.h> // clock
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struct MyErrorHandler : public nvtt::ErrorHandler
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{
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virtual void error(nvtt::Error e)
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{
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nvDebugBreak();
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}
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};
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// Set color to normal map conversion options.
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void setColorToNormalMap(nvtt::InputOptions & inputOptions)
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{
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inputOptions.setNormalMap(false);
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inputOptions.setConvertToNormalMap(true);
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inputOptions.setHeightEvaluation(1.0f/3.0f, 1.0f/3.0f, 1.0f/3.0f, 0.0f);
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//inputOptions.setNormalFilter(1.0f, 0, 0, 0);
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//inputOptions.setNormalFilter(0.0f, 0, 0, 1);
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inputOptions.setGamma(1.0f, 1.0f);
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inputOptions.setNormalizeMipmaps(true);
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}
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// Set options for normal maps.
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void setNormalMap(nvtt::InputOptions & inputOptions)
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{
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inputOptions.setNormalMap(true);
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inputOptions.setConvertToNormalMap(false);
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inputOptions.setGamma(1.0f, 1.0f);
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inputOptions.setNormalizeMipmaps(true);
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}
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// Set options for color maps.
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void setColorMap(nvtt::InputOptions & inputOptions)
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{
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inputOptions.setNormalMap(false);
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inputOptions.setConvertToNormalMap(false);
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inputOptions.setGamma(2.2f, 2.2f);
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inputOptions.setNormalizeMipmaps(false);
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}
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int main(int argc, char *argv[])
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{
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MyAssertHandler assertHandler;
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MyMessageHandler messageHandler;
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bool normal = false;
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bool color2normal = false;
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bool wrapRepeat = false;
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bool noMipmaps = false;
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bool fast = false;
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bool nocuda = false;
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bool silent = false;
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nvtt::Format format = nvtt::Format_BC1;
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const char * externalCompressor = NULL;
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nv::Path input;
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nv::Path output;
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// Parse arguments.
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for (int i = 1; i < argc; i++)
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{
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// Input options.
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if (strcmp("-color", argv[i]) == 0)
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{
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}
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else if (strcmp("-normal", argv[i]) == 0)
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{
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normal = true;
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}
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else if (strcmp("-tonormal", argv[i]) == 0)
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{
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color2normal = true;
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}
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else if (strcmp("-clamp", argv[i]) == 0)
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{
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}
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else if (strcmp("-repeat", argv[i]) == 0)
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{
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wrapRepeat = true;
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}
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else if (strcmp("-nomips", argv[i]) == 0)
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{
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noMipmaps = true;
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}
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// Compression options.
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else if (strcmp("-fast", argv[i]) == 0)
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{
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fast = true;
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}
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else if (strcmp("-nocuda", argv[i]) == 0)
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{
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nocuda = true;
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}
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else if (strcmp("-rgb", argv[i]) == 0)
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{
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format = nvtt::Format_RGB;
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}
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else if (strcmp("-bc1", argv[i]) == 0)
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{
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format = nvtt::Format_BC1;
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}
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else if (strcmp("-bc1a", argv[i]) == 0)
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{
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format = nvtt::Format_BC1a;
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}
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else if (strcmp("-bc2", argv[i]) == 0)
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{
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format = nvtt::Format_BC2;
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}
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else if (strcmp("-bc3", argv[i]) == 0)
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{
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format = nvtt::Format_BC3;
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}
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else if (strcmp("-bc3n", argv[i]) == 0)
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{
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format = nvtt::Format_BC3n;
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}
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else if (strcmp("-bc4", argv[i]) == 0)
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{
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format = nvtt::Format_BC4;
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}
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else if (strcmp("-bc5", argv[i]) == 0)
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{
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format = nvtt::Format_BC5;
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}
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// Undocumented option. Mainly used for testing.
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else if (strcmp("-ext", argv[i]) == 0)
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{
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if (i+1 < argc && argv[i+1][0] != '-') {
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externalCompressor = argv[i+1];
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i++;
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}
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}
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// Misc options
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else if (strcmp("-silent", argv[i]) == 0)
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{
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silent = true;
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}
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else if (argv[i][0] != '-')
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{
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input = argv[i];
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if (i+1 < argc && argv[i+1][0] != '-') {
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output = argv[i+1];
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}
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else
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{
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output.copy(input.str());
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output.stripExtension();
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output.append(".dds");
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}
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break;
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}
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}
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printf("NVIDIA Texture Tools - Copyright NVIDIA Corporation 2007\n\n");
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if (input.isNull())
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{
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printf("usage: nvttbenchmark [options] infile [outfile]\n\n");
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printf("Input options:\n");
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printf(" -color \tThe input image is a color map (default).\n");
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printf(" -normal \tThe input image is a normal map.\n");
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printf(" -tonormal\tConvert input to normal map.\n");
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printf(" -clamp \tClamp wrapping mode (default).\n");
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printf(" -repeat \tRepeat wrapping mode.\n");
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printf(" -nomips \tDisable mipmap generation.\n\n");
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printf("Compression options:\n");
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printf(" -fast \tFast compression.\n");
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printf(" -nocuda \tDo not use cuda compressor.\n");
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printf(" -rgb \tRGBA format\n");
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printf(" -bc1 \tBC1 format (DXT1)\n");
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printf(" -bc1a \tBC1 format with binary alpha (DXT1a)\n");
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printf(" -bc2 \tBC2 format (DXT3)\n");
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printf(" -bc3 \tBC3 format (DXT5)\n");
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printf(" -bc3n \tBC3 normal map format (DXT5nm)\n");
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printf(" -bc4 \tBC4 format (ATI1)\n");
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printf(" -bc5 \tBC5 format (3Dc/ATI2)\n\n");
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return 1;
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}
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// @@ Make sure input file exists.
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// Set input options.
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nvtt::InputOptions inputOptions;
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if (nv::strCaseCmp(input.extension(), ".dds") == 0)
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{
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// Load surface.
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nv::DirectDrawSurface dds(input);
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if (!dds.isValid())
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{
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fprintf(stderr, "The file '%s' is not a valid DDS file.\n", input.str());
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return 1;
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}
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if (!dds.isSupported() || dds.isTexture3D())
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{
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fprintf(stderr, "The file '%s' is not a supported DDS file.\n", input.str());
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return 1;
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}
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uint faceCount;
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if (dds.isTexture2D())
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{
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inputOptions.setTextureLayout(nvtt::TextureType_2D, dds.width(), dds.height());
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faceCount = 1;
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}
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else
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{
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nvDebugCheck(dds.isTextureCube());
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inputOptions.setTextureLayout(nvtt::TextureType_Cube, dds.width(), dds.height());
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faceCount = 6;
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}
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uint mipmapCount = dds.mipmapCount();
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nv::Image mipmap;
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for (uint f = 0; f < faceCount; f++)
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{
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for (uint m = 0; m <= mipmapCount; m++)
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{
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dds.mipmap(&mipmap, f, m);
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inputOptions.setMipmapData(mipmap.pixels(), mipmap.width(), mipmap.height(), 1, f, m);
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}
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}
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}
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else
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{
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// Regular image.
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nv::Image image;
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if (!image.load(input))
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{
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fprintf(stderr, "The file '%s' is not a supported image type.\n", input.str());
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return 1;
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}
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inputOptions.setTextureLayout(nvtt::TextureType_2D, image.width(), image.height());
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inputOptions.setMipmapData(image.pixels(), image.width(), image.height());
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}
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if (fast)
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{
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inputOptions.setMipmapping(true, nvtt::MipmapFilter_Box);
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}
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else
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{
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inputOptions.setMipmapping(true, nvtt::MipmapFilter_Box);
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//inputOptions.setMipmapping(true, nvtt::MipmapFilter_Kaiser);
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}
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if (wrapRepeat)
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{
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inputOptions.setWrapMode(nvtt::WrapMode_Repeat);
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}
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else
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{
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inputOptions.setWrapMode(nvtt::WrapMode_Clamp);
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}
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if (normal)
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{
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setNormalMap(inputOptions);
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}
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else if (color2normal)
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{
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setColorToNormalMap(inputOptions);
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}
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else
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{
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setColorMap(inputOptions);
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}
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if (noMipmaps)
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{
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inputOptions.setMipmapping(false);
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}
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nvtt::CompressionOptions compressionOptions;
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compressionOptions.setFormat(format);
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if (fast)
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{
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compressionOptions.setQuality(nvtt::Quality_Fastest);
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}
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else
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{
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compressionOptions.setQuality(nvtt::Quality_Normal);
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//compressionOptions.setQuality(nvtt::Quality_Production, 0.5f);
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//compressionOptions.setQuality(nvtt::Quality_Highest);
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}
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compressionOptions.enableHardwareCompression(!nocuda);
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compressionOptions.setColorWeights(1, 1, 1);
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if (externalCompressor != NULL)
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{
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compressionOptions.setExternalCompressor(externalCompressor);
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}
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MyErrorHandler errorHandler;
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nvtt::OutputOptions outputOptions(NULL, &errorHandler);
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// printf("Press ENTER.\n");
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// fflush(stdout);
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// getchar();
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clock_t start = clock();
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const int iterationCount = 20;
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for (int i = 0; i < iterationCount; i++)
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{
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nvtt::compress(inputOptions, outputOptions, compressionOptions);
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}
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clock_t end = clock();
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float seconds = float(end-start) / CLOCKS_PER_SEC
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printf("total time taken: %.3f seconds\n", seconds);
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printf("time taken per texture: %.3f seconds\n", seconds / iterationCount);
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printf("textures per second: %.3f T/s\n", iterationCount / seconds);
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return 0;
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}
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