work in progress.

pull/216/head
castano 13 years ago
parent 9de43e7757
commit 676a0b2908

@ -36,11 +36,6 @@
using namespace nv;
#if !defined(MAKEFOURCC)
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
(uint(uint8(ch0)) | (uint(uint8(ch1)) << 8) | \
(uint(uint8(ch2)) << 16) | (uint(uint8(ch3)) << 24 ))
#endif
const uint nv::FOURCC_NVTT = MAKEFOURCC('N', 'V', 'T', 'T');
@ -54,15 +49,6 @@ const uint nv::FOURCC_RXGB = MAKEFOURCC('R', 'X', 'G', 'B');
const uint nv::FOURCC_ATI1 = MAKEFOURCC('A', 'T', 'I', '1');
const uint nv::FOURCC_ATI2 = MAKEFOURCC('A', 'T', 'I', '2');
const uint nv::D3DFMT_A16B16G16R16 = 36;
// Floating point formats
const uint nv::D3DFMT_R16F = 111;
const uint nv::D3DFMT_G16R16F = 112;
const uint nv::D3DFMT_A16B16G16R16F = 113;
const uint nv::D3DFMT_R32F = 114;
const uint nv::D3DFMT_G32R32F = 115;
const uint nv::D3DFMT_A32B32G32R32F = 116;
namespace
@ -74,33 +60,6 @@ namespace
static const uint FOURCC_UVER = MAKEFOURCC('U', 'V', 'E', 'R');
// 32 bit RGB formats.
static const uint D3DFMT_R8G8B8 = 20;
static const uint D3DFMT_A8R8G8B8 = 21;
static const uint D3DFMT_X8R8G8B8 = 22;
static const uint D3DFMT_R5G6B5 = 23;
static const uint D3DFMT_X1R5G5B5 = 24;
static const uint D3DFMT_A1R5G5B5 = 25;
static const uint D3DFMT_A4R4G4B4 = 26;
static const uint D3DFMT_R3G3B2 = 27;
static const uint D3DFMT_A8 = 28;
static const uint D3DFMT_A8R3G3B2 = 29;
static const uint D3DFMT_X4R4G4B4 = 30;
static const uint D3DFMT_A2B10G10R10 = 31;
static const uint D3DFMT_A8B8G8R8 = 32;
static const uint D3DFMT_X8B8G8R8 = 33;
static const uint D3DFMT_G16R16 = 34;
static const uint D3DFMT_A2R10G10B10 = 35;
// Palette formats.
static const uint D3DFMT_A8P8 = 40;
static const uint D3DFMT_P8 = 41;
// Luminance formats.
static const uint D3DFMT_L8 = 50;
static const uint D3DFMT_A8L8 = 51;
static const uint D3DFMT_A4L4 = 52;
static const uint D3DFMT_L16 = 81;
static const uint DDSD_CAPS = 0x00000001U;
@ -126,161 +85,6 @@ namespace
static const uint DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000U;
static const uint DDSCAPS2_CUBEMAP_ALL_FACES = 0x0000FC00U;
static const uint DDPF_ALPHAPIXELS = 0x00000001U;
static const uint DDPF_ALPHA = 0x00000002U;
static const uint DDPF_FOURCC = 0x00000004U;
static const uint DDPF_RGB = 0x00000040U;
static const uint DDPF_PALETTEINDEXED1 = 0x00000800U;
static const uint DDPF_PALETTEINDEXED2 = 0x00001000U;
static const uint DDPF_PALETTEINDEXED4 = 0x00000008U;
static const uint DDPF_PALETTEINDEXED8 = 0x00000020U;
static const uint DDPF_LUMINANCE = 0x00020000U;
static const uint DDPF_ALPHAPREMULT = 0x00008000U;
// Custom NVTT flags.
static const uint DDPF_NORMAL = 0x80000000U;
static const uint DDPF_SRGB = 0x40000000U;
// DX10 formats.
enum DXGI_FORMAT
{
DXGI_FORMAT_UNKNOWN = 0,
DXGI_FORMAT_R32G32B32A32_TYPELESS = 1,
DXGI_FORMAT_R32G32B32A32_FLOAT = 2,
DXGI_FORMAT_R32G32B32A32_UINT = 3,
DXGI_FORMAT_R32G32B32A32_SINT = 4,
DXGI_FORMAT_R32G32B32_TYPELESS = 5,
DXGI_FORMAT_R32G32B32_FLOAT = 6,
DXGI_FORMAT_R32G32B32_UINT = 7,
DXGI_FORMAT_R32G32B32_SINT = 8,
DXGI_FORMAT_R16G16B16A16_TYPELESS = 9,
DXGI_FORMAT_R16G16B16A16_FLOAT = 10,
DXGI_FORMAT_R16G16B16A16_UNORM = 11,
DXGI_FORMAT_R16G16B16A16_UINT = 12,
DXGI_FORMAT_R16G16B16A16_SNORM = 13,
DXGI_FORMAT_R16G16B16A16_SINT = 14,
DXGI_FORMAT_R32G32_TYPELESS = 15,
DXGI_FORMAT_R32G32_FLOAT = 16,
DXGI_FORMAT_R32G32_UINT = 17,
DXGI_FORMAT_R32G32_SINT = 18,
DXGI_FORMAT_R32G8X24_TYPELESS = 19,
DXGI_FORMAT_D32_FLOAT_S8X24_UINT = 20,
DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS = 21,
DXGI_FORMAT_X32_TYPELESS_G8X24_UINT = 22,
DXGI_FORMAT_R10G10B10A2_TYPELESS = 23,
DXGI_FORMAT_R10G10B10A2_UNORM = 24,
DXGI_FORMAT_R10G10B10A2_UINT = 25,
DXGI_FORMAT_R11G11B10_FLOAT = 26,
DXGI_FORMAT_R8G8B8A8_TYPELESS = 27,
DXGI_FORMAT_R8G8B8A8_UNORM = 28,
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29,
DXGI_FORMAT_R8G8B8A8_UINT = 30,
DXGI_FORMAT_R8G8B8A8_SNORM = 31,
DXGI_FORMAT_R8G8B8A8_SINT = 32,
DXGI_FORMAT_R16G16_TYPELESS = 33,
DXGI_FORMAT_R16G16_FLOAT = 34,
DXGI_FORMAT_R16G16_UNORM = 35,
DXGI_FORMAT_R16G16_UINT = 36,
DXGI_FORMAT_R16G16_SNORM = 37,
DXGI_FORMAT_R16G16_SINT = 38,
DXGI_FORMAT_R32_TYPELESS = 39,
DXGI_FORMAT_D32_FLOAT = 40,
DXGI_FORMAT_R32_FLOAT = 41,
DXGI_FORMAT_R32_UINT = 42,
DXGI_FORMAT_R32_SINT = 43,
DXGI_FORMAT_R24G8_TYPELESS = 44,
DXGI_FORMAT_D24_UNORM_S8_UINT = 45,
DXGI_FORMAT_R24_UNORM_X8_TYPELESS = 46,
DXGI_FORMAT_X24_TYPELESS_G8_UINT = 47,
DXGI_FORMAT_R8G8_TYPELESS = 48,
DXGI_FORMAT_R8G8_UNORM = 49,
DXGI_FORMAT_R8G8_UINT = 50,
DXGI_FORMAT_R8G8_SNORM = 51,
DXGI_FORMAT_R8G8_SINT = 52,
DXGI_FORMAT_R16_TYPELESS = 53,
DXGI_FORMAT_R16_FLOAT = 54,
DXGI_FORMAT_D16_UNORM = 55,
DXGI_FORMAT_R16_UNORM = 56,
DXGI_FORMAT_R16_UINT = 57,
DXGI_FORMAT_R16_SNORM = 58,
DXGI_FORMAT_R16_SINT = 59,
DXGI_FORMAT_R8_TYPELESS = 60,
DXGI_FORMAT_R8_UNORM = 61,
DXGI_FORMAT_R8_UINT = 62,
DXGI_FORMAT_R8_SNORM = 63,
DXGI_FORMAT_R8_SINT = 64,
DXGI_FORMAT_A8_UNORM = 65,
DXGI_FORMAT_R1_UNORM = 66,
DXGI_FORMAT_R9G9B9E5_SHAREDEXP = 67,
DXGI_FORMAT_R8G8_B8G8_UNORM = 68,
DXGI_FORMAT_G8R8_G8B8_UNORM = 69,
DXGI_FORMAT_BC1_TYPELESS = 70,
DXGI_FORMAT_BC1_UNORM = 71,
DXGI_FORMAT_BC1_UNORM_SRGB = 72,
DXGI_FORMAT_BC2_TYPELESS = 73,
DXGI_FORMAT_BC2_UNORM = 74,
DXGI_FORMAT_BC2_UNORM_SRGB = 75,
DXGI_FORMAT_BC3_TYPELESS = 76,
DXGI_FORMAT_BC3_UNORM = 77,
DXGI_FORMAT_BC3_UNORM_SRGB = 78,
DXGI_FORMAT_BC4_TYPELESS = 79,
DXGI_FORMAT_BC4_UNORM = 80,
DXGI_FORMAT_BC4_SNORM = 81,
DXGI_FORMAT_BC5_TYPELESS = 82,
DXGI_FORMAT_BC5_UNORM = 83,
DXGI_FORMAT_BC5_SNORM = 84,
DXGI_FORMAT_B5G6R5_UNORM = 85,
DXGI_FORMAT_B5G5R5A1_UNORM = 86,
DXGI_FORMAT_B8G8R8A8_UNORM = 87,
DXGI_FORMAT_B8G8R8X8_UNORM = 88,
DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM = 89,
DXGI_FORMAT_B8G8R8A8_TYPELESS = 90,
DXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91,
DXGI_FORMAT_B8G8R8X8_TYPELESS = 92,
DXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93,
DXGI_FORMAT_BC6H_TYPELESS = 94,
DXGI_FORMAT_BC6H_UF16 = 95,
DXGI_FORMAT_BC6H_SF16 = 96,
DXGI_FORMAT_BC7_TYPELESS = 97,
DXGI_FORMAT_BC7_UNORM = 98,
DXGI_FORMAT_BC7_UNORM_SRGB = 99,
};
enum D3D10_RESOURCE_DIMENSION
{
D3D10_RESOURCE_DIMENSION_UNKNOWN = 0,
D3D10_RESOURCE_DIMENSION_BUFFER = 1,
D3D10_RESOURCE_DIMENSION_TEXTURE1D = 2,
D3D10_RESOURCE_DIMENSION_TEXTURE2D = 3,
D3D10_RESOURCE_DIMENSION_TEXTURE3D = 4,
};
const char * getDxgiFormatString(DXGI_FORMAT dxgiFormat)
{
@ -410,12 +214,12 @@ namespace
{
switch(resourceDimension)
{
default:
case D3D10_RESOURCE_DIMENSION_UNKNOWN: return "UNKNOWN";
case D3D10_RESOURCE_DIMENSION_BUFFER: return "BUFFER";
case D3D10_RESOURCE_DIMENSION_TEXTURE1D: return "TEXTURE1D";
case D3D10_RESOURCE_DIMENSION_TEXTURE2D: return "TEXTURE2D";
case D3D10_RESOURCE_DIMENSION_TEXTURE3D: return "TEXTURE3D";
default:
case D3D10_RESOURCE_DIMENSION_UNKNOWN: return "UNKNOWN";
case D3D10_RESOURCE_DIMENSION_BUFFER: return "BUFFER";
case D3D10_RESOURCE_DIMENSION_TEXTURE1D: return "TEXTURE1D";
case D3D10_RESOURCE_DIMENSION_TEXTURE2D: return "TEXTURE2D";
case D3D10_RESOURCE_DIMENSION_TEXTURE3D: return "TEXTURE3D";
}
}
@ -504,32 +308,81 @@ namespace
static const FormatDescriptor s_d3d9Formats[] =
{
{ D3DFMT_R8G8B8, 24, 0xFF0000, 0xFF00, 0xFF, 0 },
{ D3DFMT_A8R8G8B8, 32, 0xFF0000, 0xFF00, 0xFF, 0xFF000000 }, // DXGI_FORMAT_B8G8R8A8_UNORM
{ D3DFMT_X8R8G8B8, 32, 0xFF0000, 0xFF00, 0xFF, 0 }, // DXGI_FORMAT_B8G8R8X8_UNORM
{ D3DFMT_R5G6B5, 16, 0xF800, 0x7E0, 0x1F, 0 }, // DXGI_FORMAT_B5G6R5_UNORM
{ D3DFMT_X1R5G5B5, 16, 0x7C00, 0x3E0, 0x1F, 0 },
{ D3DFMT_A1R5G5B5, 16, 0x7C00, 0x3E0, 0x1F, 0x8000 }, // DXGI_FORMAT_B5G5R5A1_UNORM
{ D3DFMT_A4R4G4B4, 16, 0xF00, 0xF0, 0xF, 0xF000 },
{ D3DFMT_R3G3B2, 8, 0xE0, 0x1C, 0x3, 0 },
{ D3DFMT_A8, 8, 0, 0, 0, 8 }, // DXGI_FORMAT_A8_UNORM
{ D3DFMT_A8R3G3B2, 16, 0xE0, 0x1C, 0x3, 0xFF00 },
{ D3DFMT_X4R4G4B4, 16, 0xF00, 0xF0, 0xF, 0 },
{ D3DFMT_A2B10G10R10, 32, 0x3FF, 0xFFC00, 0x3FF00000, 0xC0000000 }, // DXGI_FORMAT_R10G10B10A2
{ D3DFMT_A8B8G8R8, 32, 0xFF, 0xFF00, 0xFF0000, 0xFF000000 }, // DXGI_FORMAT_R8G8B8A8_UNORM
{ D3DFMT_X8B8G8R8, 32, 0xFF, 0xFF00, 0xFF0000, 0 },
{ D3DFMT_G16R16, 32, 0xFFFF, 0xFFFF0000, 0, 0 }, // DXGI_FORMAT_R16G16_UNORM
{ D3DFMT_A2R10G10B10, 32, 0x3FF00000, 0xFFC00, 0x3FF, 0xC0000000 },
{ D3DFMT_A2B10G10R10, 32, 0x3FF, 0xFFC00, 0x3FF00000, 0xC0000000 },
{ D3DFMT_L8, 8, 8, 0, 0, 0 }, // DXGI_FORMAT_R8_UNORM
{ D3DFMT_L16, 16, 16, 0, 0, 0 }, // DXGI_FORMAT_R16_UNORM
{ D3DFMT_R8G8B8, 24, 0xFF0000, 0xFF00, 0xFF, 0 },
{ D3DFMT_A8R8G8B8, 32, 0xFF0000, 0xFF00, 0xFF, 0xFF000000 }, // DXGI_FORMAT_B8G8R8A8_UNORM
{ D3DFMT_X8R8G8B8, 32, 0xFF0000, 0xFF00, 0xFF, 0 }, // DXGI_FORMAT_B8G8R8X8_UNORM
{ D3DFMT_R5G6B5, 16, 0xF800, 0x7E0, 0x1F, 0 }, // DXGI_FORMAT_B5G6R5_UNORM
{ D3DFMT_X1R5G5B5, 16, 0x7C00, 0x3E0, 0x1F, 0 },
{ D3DFMT_A1R5G5B5, 16, 0x7C00, 0x3E0, 0x1F, 0x8000 }, // DXGI_FORMAT_B5G5R5A1_UNORM
{ D3DFMT_A4R4G4B4, 16, 0xF00, 0xF0, 0xF, 0xF000 },
{ D3DFMT_R3G3B2, 8, 0xE0, 0x1C, 0x3, 0 },
{ D3DFMT_A8, 8, 0, 0, 0, 8 }, // DXGI_FORMAT_A8_UNORM
{ D3DFMT_A8R3G3B2, 16, 0xE0, 0x1C, 0x3, 0xFF00 },
{ D3DFMT_X4R4G4B4, 16, 0xF00, 0xF0, 0xF, 0 },
{ D3DFMT_A2B10G10R10, 32, 0x3FF, 0xFFC00, 0x3FF00000, 0xC0000000 }, // DXGI_FORMAT_R10G10B10A2
{ D3DFMT_A8B8G8R8, 32, 0xFF, 0xFF00, 0xFF0000, 0xFF000000 }, // DXGI_FORMAT_R8G8B8A8_UNORM
{ D3DFMT_X8B8G8R8, 32, 0xFF, 0xFF00, 0xFF0000, 0 },
{ D3DFMT_G16R16, 32, 0xFFFF, 0xFFFF0000, 0, 0 }, // DXGI_FORMAT_R16G16_UNORM
{ D3DFMT_A2R10G10B10, 32, 0x3FF00000, 0xFFC00, 0x3FF, 0xC0000000 },
{ D3DFMT_A2B10G10R10, 32, 0x3FF, 0xFFC00, 0x3FF00000, 0xC0000000 },
{ D3DFMT_L8, 8, 8, 0, 0, 0 }, // DXGI_FORMAT_R8_UNORM
{ D3DFMT_L16, 16, 16, 0, 0, 0 }, // DXGI_FORMAT_R16_UNORM
};
static const uint s_d3d9FormatCount = NV_ARRAY_SIZE(s_d3d9Formats);
} // namespace
static uint pixelSize(D3DFORMAT format) {
if (D3DFMT_R16F) return 2;
if (D3DFMT_G16R16F) return 4;
if (D3DFMT_A16B16G16R16F) return 8;
if (D3DFMT_R32F) return 4;
if (D3DFMT_G32R32F) return 8;
if (D3DFMT_A32B32G32R32F) return 16;
if (D3DFMT_R8G8B8) return 3;
if (D3DFMT_A8R8G8B8) return 4;
if (D3DFMT_X8R8G8B8) return 4;
if (D3DFMT_R5G6B5) return 2;
if (D3DFMT_X1R5G5B5) return 2;
if (D3DFMT_A1R5G5B5) return 2;
if (D3DFMT_A4R4G4B4) return 2;
if (D3DFMT_R3G3B2) return 1;
if (D3DFMT_A8) return 1;
if (D3DFMT_A8R3G3B2) return 2;
if (D3DFMT_X4R4G4B4) return 2;
if (D3DFMT_A2B10G10R10) return 4;
if (D3DFMT_A8B8G8R8) return 4;
if (D3DFMT_X8B8G8R8) return 4;
if (D3DFMT_G16R16) return 4;
if (D3DFMT_A2R10G10B10) return 4;
if (D3DFMT_A2B10G10R10) return 4;
if (D3DFMT_L8) return 1;
if (D3DFMT_L16) return 2;
return 0;
}
static uint blockSize(uint fourcc)
{
if (fourcc == FOURCC_DXT1) return 8;
if (fourcc == FOURCC_DXT3) return 16;
if (fourcc == FOURCC_DXT5) return 16;
if (fourcc == FOURCC_ATI1) return 8;
if (fourcc == FOURCC_ATI2) return 16;
return 0;
}
static uint blockSize(DXGI_FORMAT format)
{
}
uint nv::findD3D9Format(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask)
{
for (int i = 0; i < s_d3d9FormatCount; i++)
@ -978,10 +831,14 @@ bool DirectDrawSurface::isSupported() const
return false;
}
if (isTextureCube() && (header.caps.caps2 & DDSCAPS2_CUBEMAP_ALL_FACES) != DDSCAPS2_CUBEMAP_ALL_FACES)
{
// Cubemaps must contain all faces.
return false;
if (isTextureCube()) {
if (header.width != header.height) return false;
if ((header.caps.caps2 & DDSCAPS2_CUBEMAP_ALL_FACES) != DDSCAPS2_CUBEMAP_ALL_FACES)
{
// Cubemaps must contain all faces.
return false;
}
}
}
@ -1160,7 +1017,7 @@ void DirectDrawSurface::mipmap(Image * img, uint face, uint mipmap)
}
}
void * DirectDrawSurface::readData(uint * sizePtr)
/*void * DirectDrawSurface::readData(uint * sizePtr)
{
uint header_size = 128; // sizeof(DDSHeader);
@ -1180,8 +1037,23 @@ void * DirectDrawSurface::readData(uint * sizePtr)
nvDebugCheck(size == *sizePtr);
return data;
}*/
uint DirectDrawSurface::surfaceSize(uint mipmap) const
{
return 0;
}
bool DirectDrawSurface::readSurface(uint face, uint mipmap, void * data, uint size)
{
//
return false;
}
void DirectDrawSurface::readLinearImage(Image * img)
{
nvDebugCheck(stream != NULL);

@ -27,6 +27,12 @@
#include "nvimage.h"
#if !defined(MAKEFOURCC)
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
(uint(uint8(ch0)) | (uint(uint8(ch1)) << 8) | \
(uint(uint8(ch2)) << 16) | (uint(uint8(ch3)) << 24 ))
#endif
namespace nv
{
class Image;
@ -44,14 +50,209 @@ namespace nv
extern const uint FOURCC_ATI1;
extern const uint FOURCC_ATI2;
extern const uint D3DFMT_G16R16;
extern const uint D3DFMT_A16B16G16R16;
extern const uint D3DFMT_R16F;
extern const uint D3DFMT_R32F;
extern const uint D3DFMT_G16R16F;
extern const uint D3DFMT_G32R32F;
extern const uint D3DFMT_A16B16G16R16F;
extern const uint D3DFMT_A32B32G32R32F;
enum DDPF
{
DDPF_ALPHAPIXELS = 0x00000001U,
DDPF_ALPHA = 0x00000002U,
DDPF_FOURCC = 0x00000004U,
DDPF_RGB = 0x00000040U,
DDPF_PALETTEINDEXED1 = 0x00000800U,
DDPF_PALETTEINDEXED2 = 0x00001000U,
DDPF_PALETTEINDEXED4 = 0x00000008U,
DDPF_PALETTEINDEXED8 = 0x00000020U,
DDPF_LUMINANCE = 0x00020000U,
DDPF_ALPHAPREMULT = 0x00008000U,
// Custom NVTT flags.
DDPF_NORMAL = 0x80000000U,
DDPF_SRGB = 0x40000000U,
};
enum D3DFORMAT
{
// 32 bit RGB formats.
D3DFMT_R8G8B8 = 20,
D3DFMT_A8R8G8B8 = 21,
D3DFMT_X8R8G8B8 = 22,
D3DFMT_R5G6B5 = 23,
D3DFMT_X1R5G5B5 = 24,
D3DFMT_A1R5G5B5 = 25,
D3DFMT_A4R4G4B4 = 26,
D3DFMT_R3G3B2 = 27,
D3DFMT_A8 = 28,
D3DFMT_A8R3G3B2 = 29,
D3DFMT_X4R4G4B4 = 30,
D3DFMT_A2B10G10R10 = 31,
D3DFMT_A8B8G8R8 = 32,
D3DFMT_X8B8G8R8 = 33,
D3DFMT_G16R16 = 34,
D3DFMT_A2R10G10B10 = 35,
D3DFMT_A16B16G16R16 = 36,
// Palette formats.
D3DFMT_A8P8 = 40,
D3DFMT_P8 = 41,
// Luminance formats.
D3DFMT_L8 = 50,
D3DFMT_A8L8 = 51,
D3DFMT_A4L4 = 52,
D3DFMT_L16 = 81,
// Floating point formats
D3DFMT_R16F = 111,
D3DFMT_G16R16F = 112,
D3DFMT_A16B16G16R16F = 113,
D3DFMT_R32F = 114,
D3DFMT_G32R32F = 115,
D3DFMT_A32B32G32R32F = 116,
};
// D3D1x resource dimensions.
enum D3D10_RESOURCE_DIMENSION
{
D3D10_RESOURCE_DIMENSION_UNKNOWN = 0,
D3D10_RESOURCE_DIMENSION_BUFFER = 1,
D3D10_RESOURCE_DIMENSION_TEXTURE1D = 2,
D3D10_RESOURCE_DIMENSION_TEXTURE2D = 3,
D3D10_RESOURCE_DIMENSION_TEXTURE3D = 4,
};
// DXGI formats.
enum DXGI_FORMAT
{
DXGI_FORMAT_UNKNOWN = 0,
DXGI_FORMAT_R32G32B32A32_TYPELESS = 1,
DXGI_FORMAT_R32G32B32A32_FLOAT = 2,
DXGI_FORMAT_R32G32B32A32_UINT = 3,
DXGI_FORMAT_R32G32B32A32_SINT = 4,
DXGI_FORMAT_R32G32B32_TYPELESS = 5,
DXGI_FORMAT_R32G32B32_FLOAT = 6,
DXGI_FORMAT_R32G32B32_UINT = 7,
DXGI_FORMAT_R32G32B32_SINT = 8,
DXGI_FORMAT_R16G16B16A16_TYPELESS = 9,
DXGI_FORMAT_R16G16B16A16_FLOAT = 10,
DXGI_FORMAT_R16G16B16A16_UNORM = 11,
DXGI_FORMAT_R16G16B16A16_UINT = 12,
DXGI_FORMAT_R16G16B16A16_SNORM = 13,
DXGI_FORMAT_R16G16B16A16_SINT = 14,
DXGI_FORMAT_R32G32_TYPELESS = 15,
DXGI_FORMAT_R32G32_FLOAT = 16,
DXGI_FORMAT_R32G32_UINT = 17,
DXGI_FORMAT_R32G32_SINT = 18,
DXGI_FORMAT_R32G8X24_TYPELESS = 19,
DXGI_FORMAT_D32_FLOAT_S8X24_UINT = 20,
DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS = 21,
DXGI_FORMAT_X32_TYPELESS_G8X24_UINT = 22,
DXGI_FORMAT_R10G10B10A2_TYPELESS = 23,
DXGI_FORMAT_R10G10B10A2_UNORM = 24,
DXGI_FORMAT_R10G10B10A2_UINT = 25,
DXGI_FORMAT_R11G11B10_FLOAT = 26,
DXGI_FORMAT_R8G8B8A8_TYPELESS = 27,
DXGI_FORMAT_R8G8B8A8_UNORM = 28,
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29,
DXGI_FORMAT_R8G8B8A8_UINT = 30,
DXGI_FORMAT_R8G8B8A8_SNORM = 31,
DXGI_FORMAT_R8G8B8A8_SINT = 32,
DXGI_FORMAT_R16G16_TYPELESS = 33,
DXGI_FORMAT_R16G16_FLOAT = 34,
DXGI_FORMAT_R16G16_UNORM = 35,
DXGI_FORMAT_R16G16_UINT = 36,
DXGI_FORMAT_R16G16_SNORM = 37,
DXGI_FORMAT_R16G16_SINT = 38,
DXGI_FORMAT_R32_TYPELESS = 39,
DXGI_FORMAT_D32_FLOAT = 40,
DXGI_FORMAT_R32_FLOAT = 41,
DXGI_FORMAT_R32_UINT = 42,
DXGI_FORMAT_R32_SINT = 43,
DXGI_FORMAT_R24G8_TYPELESS = 44,
DXGI_FORMAT_D24_UNORM_S8_UINT = 45,
DXGI_FORMAT_R24_UNORM_X8_TYPELESS = 46,
DXGI_FORMAT_X24_TYPELESS_G8_UINT = 47,
DXGI_FORMAT_R8G8_TYPELESS = 48,
DXGI_FORMAT_R8G8_UNORM = 49,
DXGI_FORMAT_R8G8_UINT = 50,
DXGI_FORMAT_R8G8_SNORM = 51,
DXGI_FORMAT_R8G8_SINT = 52,
DXGI_FORMAT_R16_TYPELESS = 53,
DXGI_FORMAT_R16_FLOAT = 54,
DXGI_FORMAT_D16_UNORM = 55,
DXGI_FORMAT_R16_UNORM = 56,
DXGI_FORMAT_R16_UINT = 57,
DXGI_FORMAT_R16_SNORM = 58,
DXGI_FORMAT_R16_SINT = 59,
DXGI_FORMAT_R8_TYPELESS = 60,
DXGI_FORMAT_R8_UNORM = 61,
DXGI_FORMAT_R8_UINT = 62,
DXGI_FORMAT_R8_SNORM = 63,
DXGI_FORMAT_R8_SINT = 64,
DXGI_FORMAT_A8_UNORM = 65,
DXGI_FORMAT_R1_UNORM = 66,
DXGI_FORMAT_R9G9B9E5_SHAREDEXP = 67,
DXGI_FORMAT_R8G8_B8G8_UNORM = 68,
DXGI_FORMAT_G8R8_G8B8_UNORM = 69,
DXGI_FORMAT_BC1_TYPELESS = 70,
DXGI_FORMAT_BC1_UNORM = 71,
DXGI_FORMAT_BC1_UNORM_SRGB = 72,
DXGI_FORMAT_BC2_TYPELESS = 73,
DXGI_FORMAT_BC2_UNORM = 74,
DXGI_FORMAT_BC2_UNORM_SRGB = 75,
DXGI_FORMAT_BC3_TYPELESS = 76,
DXGI_FORMAT_BC3_UNORM = 77,
DXGI_FORMAT_BC3_UNORM_SRGB = 78,
DXGI_FORMAT_BC4_TYPELESS = 79,
DXGI_FORMAT_BC4_UNORM = 80,
DXGI_FORMAT_BC4_SNORM = 81,
DXGI_FORMAT_BC5_TYPELESS = 82,
DXGI_FORMAT_BC5_UNORM = 83,
DXGI_FORMAT_BC5_SNORM = 84,
DXGI_FORMAT_B5G6R5_UNORM = 85,
DXGI_FORMAT_B5G5R5A1_UNORM = 86,
DXGI_FORMAT_B8G8R8A8_UNORM = 87,
DXGI_FORMAT_B8G8R8X8_UNORM = 88,
DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM = 89,
DXGI_FORMAT_B8G8R8A8_TYPELESS = 90,
DXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91,
DXGI_FORMAT_B8G8R8X8_TYPELESS = 92,
DXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93,
DXGI_FORMAT_BC6H_TYPELESS = 94,
DXGI_FORMAT_BC6H_UF16 = 95,
DXGI_FORMAT_BC6H_SF16 = 96,
DXGI_FORMAT_BC7_TYPELESS = 97,
DXGI_FORMAT_BC7_UNORM = 98,
DXGI_FORMAT_BC7_UNORM_SRGB = 99,
};
extern uint findD3D9Format(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask);
@ -171,11 +372,19 @@ namespace nv
void setUserVersion(int version);
void mipmap(Image * img, uint f, uint m);
uint surfaceSize(uint mipmap) const;
bool readSurface(uint face, uint mipmap, void * data, uint size);
// void mipmap(FloatImage * img, uint f, uint m);
void * readData(uint * sizePtr);
//void * readData(uint * sizePtr);
void printInfo() const;
// Only initialized after loading.
DDSHeader header;
DDSHeader10 header10;
private:
uint blockSize() const;
@ -191,8 +400,6 @@ namespace nv
private:
Stream * stream;
DDSHeader header;
DDSHeader10 header10;
};
} // nv namespace

@ -322,7 +322,7 @@ static bool savePPM(Stream & s, const Image * img)
writer.write("P6\n");
writer.write("%d %d\n", w, h);
writer.write("255\n");
for (int i = 0; i < w * h; i++) {
for (uint i = 0; i < w * h; i++) {
Color32 c = img->pixel(i);
s << c.r << c.g << c.b;
}

@ -153,7 +153,7 @@ int Compressor::estimateSize(const Surface & tex, int mipmapCount, const Compres
bool Compressor::outputHeader(const CubeSurface & cube, int mipmapCount, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const
{
return m.outputHeader(TextureType_Cube, cube.size(), cube.size(), 1, mipmapCount, false, compressionOptions.m, outputOptions.m);
return m.outputHeader(TextureType_Cube, cube.edgeLength(), cube.edgeLength(), 1, mipmapCount, false, compressionOptions.m, outputOptions.m);
}
bool Compressor::compress(const CubeSurface & cube, int mipmap, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const
@ -168,7 +168,7 @@ bool Compressor::compress(const CubeSurface & cube, int mipmap, const Compressio
int Compressor::estimateSize(const CubeSurface & cube, int mipmapCount, const CompressionOptions & compressionOptions) const
{
return 6 * estimateSize(cube.size(), cube.size(), 1, mipmapCount, compressionOptions);
return 6 * estimateSize(cube.edgeLength(), cube.edgeLength(), 1, mipmapCount, compressionOptions);
}

@ -24,9 +24,12 @@
#include "CubeSurface.h"
#include "Surface.h"
#include "nvimage/DirectDrawSurface.h"
#include "nvmath/Vector.h"
#include "nvcore/Array.h"
#include "nvcore/StrLib.h"
using namespace nv;
@ -73,17 +76,17 @@ void CubeSurface::detach()
bool CubeSurface::isNull() const
{
return m->size == 0;
return m->edgeLength == 0;
}
int CubeSurface::size() const
int CubeSurface::edgeLength() const
{
return m->size;
return m->edgeLength;
}
int CubeSurface::countMipmaps() const
{
return nv::countMipmaps(m->size);
return nv::countMipmaps(m->edgeLength);
}
Surface & CubeSurface::face(int f)
@ -101,6 +104,52 @@ const Surface & CubeSurface::face(int f) const
bool CubeSurface::load(const char * fileName)
{
if (strcmp(Path::extension(fileName), ".dds") == 0) {
nv::DirectDrawSurface dds(fileName);
if (!dds.isValid()/* || !dds.isSupported()*/) {
return false;
}
if (!dds.isTextureCube()) {
return false;
}
// Make sure it's a valid cube.
if (dds.header.width != dds.header.height) return false;
//if ((dds.header.caps.caps2 & DDSCAPS2_CUBEMAP_ALL_FACES) != DDSCAPS2_CUBEMAP_ALL_FACES) return false;
nvtt::InputFormat inputFormat = nvtt::InputFormat_RGBA_16F;
if (dds.header.hasDX10Header()) {
if (dds.header10.dxgiFormat == DXGI_FORMAT_R16G16B16A16_FLOAT) inputFormat = nvtt::InputFormat_RGBA_16F;
else if (dds.header10.dxgiFormat == DXGI_FORMAT_R32G32B32A32_FLOAT) inputFormat = nvtt::InputFormat_RGBA_32F;
else return false;
}
else {
if ((dds.header.pf.flags & DDPF_FOURCC) == 0) return false;
if (dds.header.pf.fourcc == D3DFMT_A16B16G16R16F) inputFormat = nvtt::InputFormat_RGBA_16F;
else if (dds.header.pf.fourcc == D3DFMT_A32B32G32R32F) inputFormat = nvtt::InputFormat_RGBA_32F;
else return false;
}
uint edgeLength = dds.header.width;
uint size = dds.surfaceSize(0);
void * data = malloc(size);
for (int f = 0; f < 6; f++) {
dds.readSurface(f, 0, data, size);
m->face[f].setImage(inputFormat, edgeLength, edgeLength, 1, data);
}
m->edgeLength = edgeLength;
free(data);
}
// @@ TODO
return false;
}
@ -205,7 +254,7 @@ Vector3 texelDirection(uint face, uint x, uint y, float ilen)
}
struct VectorTable {
VectorTable(int edgeLength) : size(edgeLength) {
VectorTable(uint edgeLength) : size(edgeLength) {
float invEdgeLength = 1.0f / edgeLength;
for (uint f = 0; f < 6; f++) {
@ -222,14 +271,14 @@ struct VectorTable {
return data[(f * size + y) * size + x];
}
int size;
uint size;
nv::Array<Vector3> data;
};
CubeSurface CubeSurface::cosinePowerFilter(int size, float cosinePower) const
{
const uint edgeLength = m->size;
const uint edgeLength = m->edgeLength;
// Allocate output cube.
CubeSurface filteredCube;
@ -256,15 +305,15 @@ CubeSurface CubeSurface::cosinePowerFilter(int size, float cosinePower) const
float g = face.m->image->pixel(1, x, y, 0) * solidAngle;;
float b = face.m->image->pixel(2, x, y, 0) * solidAngle;;
Vector3 texelDir = texelDirection(f, x, y, edgeLength);
Vector3 texelDir = texelDirection(f, x, y, 1.0f / edgeLength);
for (uint ff = 0; ff < 6; ff++) {
FloatImage * filteredFace = filteredCube.m->face[ff].m->image;
for (uint yy = 0; yy < size; yy++) {
for (uint xx = 0; xx < size; xx++) {
for (uint yy = 0; yy < uint(size); yy++) {
for (uint xx = 0; xx < uint(size); xx++) {
Vector3 filterDir = texelDirection(ff, xx, yy, size);
Vector3 filterDir = texelDirection(ff, xx, yy, 1.0f / size);
float power = powf(saturate(dot(texelDir, filterDir)), cosinePower);

@ -44,13 +44,13 @@ namespace nvtt
{
nvDebugCheck( refCount() == 0 );
size = 0;
edgeLength = 0;
}
Private(const Private & p) : RefCounted() // Copy ctor. inits refcount to 0.
{
nvDebugCheck( refCount() == 0 );
size = p.size;
edgeLength = p.edgeLength;
for (uint i = 0; i < 6; i++) {
face[i] = p.face[6];
}
@ -59,17 +59,17 @@ namespace nvtt
{
}
void allocate(int size)
void allocate(uint edgeLength)
{
this->size = size;
this->edgeLength = edgeLength;
for (uint i = 0; i < 6; i++) {
face[i].detach();
face[i].m->image = new nv::FloatImage;
face[i].m->image->allocate(size, size, 1);
face[i].m->image->allocate(edgeLength, edgeLength, 1);
}
}
int size;
uint edgeLength;
Surface face[6];
};

@ -538,7 +538,7 @@ namespace nvtt
// Queries.
NVTT_API bool isNull() const;
NVTT_API int size() const;
NVTT_API int edgeLength() const;
NVTT_API int countMipmaps() const;
// Texture data.

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