Update version number.

2.0
castano 16 years ago
parent d827cee863
commit 7165dab99f

@ -1,3 +1,6 @@
NVIDIA Texture Tools version 2.0.6
* Fix version checking.
NVIDIA Texture Tools version 2.0.5
* Fix error in single color compressor. Fixes issue 66.
* Detect mismatch between CUDA runtime and driver, and disable CUDA in that case.

@ -1 +1 @@
2.0.5
2.0.6

@ -53,8 +53,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,0,5,0
PRODUCTVERSION 2,0,5,0
FILEVERSION 2,0,6,0
PRODUCTVERSION 2,0,6,0
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -71,12 +71,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "NVIDIA Corporation"
VALUE "FileDescription", "NVIDIA Texture Tools Dynamic Link Library"
VALUE "FileVersion", "2, 0, 5, 0"
VALUE "FileVersion", "2, 0, 6, 0"
VALUE "InternalName", "nvtt"
VALUE "LegalCopyright", "Copyright (C) 2007"
VALUE "OriginalFilename", "nvtt.dll"
VALUE "ProductName", "NVIDIA Texture Tools Dynamic Link Library"
VALUE "ProductVersion", "2, 0, 5, 0"
VALUE "ProductVersion", "2, 0, 6, 0"
END
END
BLOCK "VarFileInfo"

@ -532,7 +532,7 @@ DDSHeader::DDSHeader()
// Store version information on the reserved header attributes.
this->reserved[9] = MAKEFOURCC('N', 'V', 'T', 'T');
this->reserved[10] = (2 << 16) | (0 << 8) | (5); // major.minor.revision
this->reserved[10] = (2 << 16) | (0 << 8) | (6); // major.minor.revision
this->pf.size = 32;
this->pf.flags = 0;

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