Fleshed out UnitTest. ReImplemented SetOutputOptionsOutputHandler

pull/282/head
Dean Ellis 6 years ago
parent cdf0df3307
commit 71de7c6827

@ -1,6 +1,8 @@
using NUnit.Framework;
using System;
using Nvidia.TextureTools;
using System.Runtime.InteropServices;
namespace Nvidia.TextureTools.UnitTests {
[TestFixture ()]
public class Test {
@ -11,8 +13,56 @@ namespace Nvidia.TextureTools.UnitTests {
var outputOptions = new OutputOptions ();
var compressionOptions = new CompressionOptions ();
var compressor = new Compressor ();
inputOptions.SetAlphaMode (AlphaMode.Premultiplied);
inputOptions.SetTextureLayout (TextureType.Texture2D, 128, 128, 1);
byte [] sourceData = new byte [128*128*4];
var dataHandle = GCHandle.Alloc (sourceData, GCHandleType.Pinned);
var BeginImage = new OutputOptions.BeginImageHandler (BeginImageInternal);
var WriteData = new OutputOptions.OutputHandler (WriteDataInternal);
var EndImage = new OutputOptions.EndImageHandler (EndImageInternal);
var a = GCHandle.Alloc (BeginImage);
var b = GCHandle.Alloc (WriteData);
var c = GCHandle.Alloc (EndImage);
try {
var dataPtr = dataHandle.AddrOfPinnedObject ();
inputOptions.SetMipmapData (dataPtr, 128, 128, 1, 0, 0);
inputOptions.SetMipmapGeneration (false);
inputOptions.SetGamma (1.0f, 1.0f);
outputOptions.SetOutputHeader (false);
outputOptions.SetOutputOptionsOutputHandler (BeginImage, WriteData, EndImage);
var estsize = compressor.EstimateSize (inputOptions, compressionOptions);
Assert.True (compressor.Compress (inputOptions, compressionOptions, outputOptions));
}finally {
a.Free ();
b.Free ();
c.Free ();
dataHandle.Free ();
}
}
byte [] buffer;
int offset;
void BeginImageInternal (int size, int width, int height, int depth, int face, int miplevel)
{
buffer = new byte [size];
offset = 0;
}
compressor.Compress (inputOptions, compressionOptions, outputOptions);
bool WriteDataInternal (IntPtr data, int length)
{
Marshal.Copy (data, buffer, offset, length);
offset += length;
if (offset == buffer.Length)
{
}
return true;
}
void EndImageInternal ()
{
Console.WriteLine ("EndImageInternal");
}
}
}

@ -422,8 +422,9 @@ namespace Nvidia.TextureTools
{
#region Delegates
public delegate void ErrorHandler(Error error);
private delegate void WriteDataDelegate(IntPtr data, int size);
private delegate void ImageDelegate(int size, int width, int height, int depth, int face, int miplevel);
public delegate bool OutputHandler(IntPtr data, int size);
public delegate void EndImageHandler();
public delegate void BeginImageHandler (int size, int width, int height, int depth, int face, int miplevel);
#endregion
#region Bindings
@ -447,8 +448,8 @@ namespace Nvidia.TextureTools
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsOutputHeader(IntPtr outputOptions, bool b);
//[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
//private extern static void nvttSetOutputOptionsOutputHandler(IntPtr outputOptions, WriteDataDelegate writeData, ImageDelegate image);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsOutputHandler(IntPtr outputOptions, IntPtr beginImageHandler, IntPtr outputHandler, IntPtr endImageHandler);
#endregion
@ -477,6 +478,18 @@ namespace Nvidia.TextureTools
}
// @@ Add OutputHandler interface.
public void SetOutputOptionsOutputHandler (BeginImageHandler beginImageHandler, OutputHandler outputHandler, EndImageHandler endImageHandler)
{
IntPtr writeData = IntPtr.Zero;
IntPtr beginImage = IntPtr.Zero;
IntPtr endImage = IntPtr.Zero;
if (beginImageHandler != null || outputHandler != null || endImageHandler != null) {
writeData = Marshal.GetFunctionPointerForDelegate (outputHandler);
beginImage = Marshal.GetFunctionPointerForDelegate (beginImageHandler);
endImage = Marshal.GetFunctionPointerForDelegate (endImageHandler);
}
nvttSetOutputOptionsOutputHandler (this.options, beginImage, writeData, endImage);
}
}
#endregion

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