Fix fast box downsampling filter.
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@ -374,7 +374,7 @@ FloatImage * FloatImage::fastDownSample() const
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// 1D box filter.
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if (m_width == 1 || m_height == 1)
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{
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const uint w = m_width * m_height;
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w *= h;
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if (w & 1)
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{
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