tabs -> spaces

pull/216/head
castano 14 years ago
parent 19f872161e
commit 765a89951d

@ -53,7 +53,6 @@ extern "C" void compressKernelDXT3(uint firstBlock, uint blockNum, uint w, uint
//extern "C" void compressNormalKernelDXT1(uint blockNum, uint * d_data, uint * d_result, uint * d_bitmaps);
//extern "C" void compressKernelCTX1(uint blockNum, uint * d_data, uint * d_result, uint * d_bitmaps);
#include "BitmapTable.h"
#include "nvtt/SingleColorLookup.h"
@ -72,18 +71,18 @@ CudaContext::CudaContext() :
#if defined HAVE_CUDA
// Allocate and upload bitmaps.
cudaMalloc((void**) &bitmapTable, 992 * sizeof(uint));
if (bitmapTable != NULL)
{
cudaMemcpy(bitmapTable, s_bitmapTable, 992 * sizeof(uint), cudaMemcpyHostToDevice);
}
if (bitmapTable != NULL)
{
cudaMemcpy(bitmapTable, s_bitmapTable, 992 * sizeof(uint), cudaMemcpyHostToDevice);
}
cudaMalloc((void**) &bitmapTableCTX, 704 * sizeof(uint));
if (bitmapTableCTX != NULL)
{
cudaMemcpy(bitmapTableCTX, s_bitmapTableCTX, 704 * sizeof(uint), cudaMemcpyHostToDevice);
}
if (bitmapTableCTX != NULL)
{
cudaMemcpy(bitmapTableCTX, s_bitmapTableCTX, 704 * sizeof(uint), cudaMemcpyHostToDevice);
}
// Allocate scratch buffers.
// Allocate scratch buffers.
cudaMalloc((void**) &data, MAX_BLOCKS * 64U);
cudaMalloc((void**) &result, MAX_BLOCKS * 8U);
@ -97,25 +96,25 @@ CudaContext::CudaContext() :
CudaContext::~CudaContext()
{
#if defined HAVE_CUDA
// Free device mem allocations.
cudaFree(bitmapTableCTX);
cudaFree(bitmapTable);
cudaFree(data);
cudaFree(result);
// Free device mem allocations.
cudaFree(bitmapTableCTX);
cudaFree(bitmapTable);
cudaFree(data);
cudaFree(result);
#endif
}
bool CudaContext::isValid() const
{
#if defined HAVE_CUDA
cudaError_t err = cudaGetLastError();
if (err != cudaSuccess)
{
nvDebug("*** CUDA Error: %s\n", cudaGetErrorString(err));
return false;
}
cudaError_t err = cudaGetLastError();
if (err != cudaSuccess)
{
nvDebug("*** CUDA Error: %s\n", cudaGetErrorString(err));
return false;
}
#endif
return bitmapTable != NULL && bitmapTableCTX != NULL && data != NULL && result != NULL;
return bitmapTable != NULL && bitmapTableCTX != NULL && data != NULL && result != NULL;
}
@ -128,146 +127,138 @@ CudaCompressor::CudaCompressor(CudaContext & ctx) : m_ctx(ctx)
void CudaCompressor::compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, const void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions)
{
nvDebugCheck(cuda::isHardwarePresent());
nvDebugCheck(cuda::isHardwarePresent());
#if defined HAVE_CUDA
// Allocate image as a cuda array.
cudaArray * d_image;
if (inputFormat == nvtt::InputFormat_BGRA_8UB)
{
// Allocate image as a cuda array.
cudaArray * d_image;
if (inputFormat == nvtt::InputFormat_BGRA_8UB)
{
cudaChannelFormatDesc channelDesc = cudaCreateChannelDesc(8, 8, 8, 8, cudaChannelFormatKindUnsigned);
cudaMallocArray(&d_image, &channelDesc, w, h);
cudaMallocArray(&d_image, &channelDesc, w, h);
const int imageSize = w * h * sizeof(uint);
cudaMemcpyToArray(d_image, 0, 0, data, imageSize, cudaMemcpyHostToDevice);
}
else
{
const int imageSize = w * h * sizeof(uint);
cudaMemcpyToArray(d_image, 0, 0, data, imageSize, cudaMemcpyHostToDevice);
}
else
{
#pragma message(NV_FILE_LINE "FIXME: Floating point textures not really supported by CUDA compressors.")
cudaChannelFormatDesc channelDesc = cudaCreateChannelDesc(32, 32, 32, 32, cudaChannelFormatKindFloat);
cudaMallocArray(&d_image, &channelDesc, w, h);
cudaChannelFormatDesc channelDesc = cudaCreateChannelDesc(32, 32, 32, 32, cudaChannelFormatKindFloat);
cudaMallocArray(&d_image, &channelDesc, w, h);
const int imageSize = w * h * sizeof(uint);
cudaMemcpyToArray(d_image, 0, 0, data, imageSize, cudaMemcpyHostToDevice);
}
const int imageSize = w * h * sizeof(uint);
cudaMemcpyToArray(d_image, 0, 0, data, imageSize, cudaMemcpyHostToDevice);
}
// Image size in blocks.
const uint bw = (w + 3) / 4;
const uint bh = (h + 3) / 4;
const uint bs = blockSize();
const uint blockNum = bw * bh;
const uint compressedSize = blockNum * bs;
// Image size in blocks.
const uint bw = (w + 3) / 4;
const uint bh = (h + 3) / 4;
const uint bs = blockSize();
const uint blockNum = bw * bh;
const uint compressedSize = blockNum * bs;
void * h_result = malloc(min(blockNum, MAX_BLOCKS) * bs);
void * h_result = malloc(min(blockNum, MAX_BLOCKS) * bs);
setup(d_image, compressionOptions);
setup(d_image, compressionOptions);
// Timer timer;
// timer.start();
// Timer timer;
// timer.start();
uint bn = 0;
while(bn != blockNum)
{
uint count = min(blockNum - bn, MAX_BLOCKS);
uint bn = 0;
while(bn != blockNum)
{
uint count = min(blockNum - bn, MAX_BLOCKS);
compressBlocks(bn, count, w, h, alphaMode, compressionOptions, h_result);
compressBlocks(bn, count, w, h, alphaMode, compressionOptions, h_result);
// Check for errors.
cudaError_t err = cudaGetLastError();
if (err != cudaSuccess)
{
//nvDebug("CUDA Error: %s\n", cudaGetErrorString(err));
outputOptions.error(Error_CudaError);
}
// Check for errors.
cudaError_t err = cudaGetLastError();
if (err != cudaSuccess)
{
//nvDebug("CUDA Error: %s\n", cudaGetErrorString(err));
outputOptions.error(Error_CudaError);
}
// Output result.
outputOptions.writeData(h_result, count * bs);
// Output result.
outputOptions.writeData(h_result, count * bs);
bn += count;
}
//timer.stop();
//printf("\rCUDA time taken: %.3f seconds\n", timer.elapsed() / CLOCKS_PER_SEC);
bn += count;
}
free(h_result);
cudaFreeArray(d_image);
#else
outputOptions.error(Error_CudaError);
#endif
//timer.stop();
//printf("\rCUDA time taken: %.3f seconds\n", timer.elapsed() / CLOCKS_PER_SEC);
free(h_result);
cudaFreeArray(d_image);
}
#if defined HAVE_CUDA
void CudaCompressorDXT1::setup(cudaArray * image, const nvtt::CompressionOptions::Private & compressionOptions)
{
setupCompressKernel(compressionOptions.colorWeight.ptr());
bindTextureToArray(image);
setupCompressKernel(compressionOptions.colorWeight.ptr());
bindTextureToArray(image);
}
void CudaCompressorDXT1::compressBlocks(uint first, uint count, uint w, uint h, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
{
// Launch kernel.
compressKernelDXT1(first, count, w, m_ctx.result, m_ctx.bitmapTable);
// Launch kernel.
compressKernelDXT1(first, count, w, m_ctx.result, m_ctx.bitmapTable);
// Copy result to host.
cudaMemcpy(output, m_ctx.result, count * 8, cudaMemcpyDeviceToHost);
// Copy result to host.
cudaMemcpy(output, m_ctx.result, count * 8, cudaMemcpyDeviceToHost);
}
void CudaCompressorDXT3::setup(cudaArray * image, const nvtt::CompressionOptions::Private & compressionOptions)
{
setupCompressKernel(compressionOptions.colorWeight.ptr());
bindTextureToArray(image);
setupCompressKernel(compressionOptions.colorWeight.ptr());
bindTextureToArray(image);
}
void CudaCompressorDXT3::compressBlocks(uint first, uint count, uint w, uint h, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
{
// Launch kernel.
compressKernelDXT3(first, count, w, m_ctx.result, m_ctx.bitmapTable);
// Launch kernel.
compressKernelDXT3(first, count, w, m_ctx.result, m_ctx.bitmapTable);
// Copy result to host.
cudaMemcpy(output, m_ctx.result, count * 16, cudaMemcpyDeviceToHost);
// Copy result to host.
cudaMemcpy(output, m_ctx.result, count * 16, cudaMemcpyDeviceToHost);
}
void CudaCompressorDXT5::setup(cudaArray * image, const nvtt::CompressionOptions::Private & compressionOptions)
{
setupCompressKernel(compressionOptions.colorWeight.ptr());
bindTextureToArray(image);
setupCompressKernel(compressionOptions.colorWeight.ptr());
bindTextureToArray(image);
}
void CudaCompressorDXT5::compressBlocks(uint first, uint count, uint w, uint h, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
{
/*// Launch kernel.
compressKernelDXT5(first, count, w, m_ctx.result, m_ctx.bitmapTable);
// Copy result to host.
cudaMemcpy(output, m_ctx.result, count * 16, cudaMemcpyDeviceToHost);*/
// Launch kernel.
if (alphaMode == AlphaMode_Transparency)
{
// compressWeightedKernelDXT1(first, count, w, m_ctx.result, m_ctx.bitmapTable);
}
else
{
// compressKernelDXT1_Level4(first, count, w, m_ctx.result, m_ctx.bitmapTable);
}
// Compress alpha in parallel with the GPU.
for (uint i = 0; i < count; i++)
{
//ColorBlock rgba(blockLinearImage + (first + i) * 16);
//OptimalCompress::compressDXT3A(rgba, alphaBlocks + i);
}
// Copy result to host.
cudaMemcpy(output, m_ctx.result, count * 8, cudaMemcpyDeviceToHost);
// @@ Interleave color and alpha blocks.
/*// Launch kernel.
compressKernelDXT5(first, count, w, m_ctx.result, m_ctx.bitmapTable);
// Copy result to host.
cudaMemcpy(output, m_ctx.result, count * 16, cudaMemcpyDeviceToHost);*/
// Launch kernel.
if (alphaMode == AlphaMode_Transparency)
{
// compressWeightedKernelDXT1(first, count, w, m_ctx.result, m_ctx.bitmapTable);
}
else
{
// compressKernelDXT1_Level4(first, count, w, m_ctx.result, m_ctx.bitmapTable);
}
// Compress alpha in parallel with the GPU.
for (uint i = 0; i < count; i++)
{
//ColorBlock rgba(blockLinearImage + (first + i) * 16);
//OptimalCompress::compressDXT3A(rgba, alphaBlocks + i);
}
// Copy result to host.
cudaMemcpy(output, m_ctx.result, count * 8, cudaMemcpyDeviceToHost);
// @@ Interleave color and alpha blocks.
}
@ -598,5 +589,3 @@ void CudaCompressor::compressDXT5n(const nvtt::CompressionOptions::Private & com
}
#endif // 0
#endif // defined HAVE_CUDA

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