Fixes and optimizations.
This commit is contained in:
@ -221,7 +221,7 @@ namespace nv
|
||||
}
|
||||
|
||||
/// Get scanline pointer.
|
||||
inline float * FloatImage::scanline(uint z, uint y, uint c)
|
||||
inline float * FloatImage::scanline(uint c, uint y, uint z)
|
||||
{
|
||||
nvDebugCheck(y < m_height);
|
||||
return plane(c, z) + y * m_width;
|
||||
|
Reference in New Issue
Block a user