Fix the calling convention used by the C# wrapper. I should probably have tested with the debug version before...!

Add a ChangeLog entry.
2.0
dblack@fastmail.fm 14 years ago
parent fd7c51068f
commit 89206909a4

@ -1,7 +1,10 @@
NVIDIA Texture Tools version 2.0.9
* Fix invalid assert when reading paletted TGA images. Fixes issue 125.
* Add support for luminance flag. Fixes issue 126.
* Fix the C wrapper and provide methods involving callbacks.
* Improve C# / .NET Wrapper
* Add an XNA Game Studio 3.1 Content Processor to make it easy to utilize NVIDIA Texture Tools in XNA applications.
NVIDIA Texture Tools version 2.0.8
* Fix float to fixed image conversion. Patch provided by Alex Pfaffe. Fixes issue 121.
* ColorBlock::isSingleColor compares only RGB channels. Fixes issue 115.

@ -175,67 +175,67 @@ namespace Nvidia.TextureTools
public class InputOptions : IDisposable
{
#region Bindings
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static IntPtr nvttCreateInputOptions();
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttDestroyInputOptions(IntPtr inputOptions);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsTextureLayout(IntPtr inputOptions, TextureType type, int w, int h, int d);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttResetInputOptionsTextureLayout(IntPtr inputOptions);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static bool nvttSetInputOptionsMipmapData(IntPtr inputOptions, IntPtr data, int w, int h, int d, int face, int mipmap);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsFormat(IntPtr inputOptions, InputFormat format);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsAlphaMode(IntPtr inputOptions, AlphaMode alphaMode);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsGamma(IntPtr inputOptions, float inputGamma, float outputGamma);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsWrapMode(IntPtr inputOptions, WrapMode mode);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsMipmapFilter(IntPtr inputOptions, MipmapFilter filter);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsMipmapGeneration(IntPtr inputOptions, bool generateMipmaps, int maxLevel);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsKaiserParameters(IntPtr inputOptions, float width, float alpha, float stretch);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsNormalMap(IntPtr inputOptions, bool b);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsConvertToNormalMap(IntPtr inputOptions, bool convert);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsHeightEvaluation(IntPtr inputOptions, float redScale, float greenScale, float blueScale, float alphaScale);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsNormalFilter(IntPtr inputOptions, float small, float medium, float big, float large);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsNormalizeMipmaps(IntPtr inputOptions, bool b);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsColorTransform(IntPtr inputOptions, ColorTransform t);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsLinearTransfrom(IntPtr inputOptions, int channel, float w0, float w1, float w2, float w3);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsMaxExtents(IntPtr inputOptions, int d);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetInputOptionsRoundMode(IntPtr inputOptions, RoundMode mode);
#endregion
@ -396,25 +396,25 @@ namespace Nvidia.TextureTools
public class CompressionOptions : IDisposable
{
#region Bindings
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static IntPtr nvttCreateCompressionOptions();
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttDestroyCompressionOptions(IntPtr compressionOptions);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetCompressionOptionsFormat(IntPtr compressionOptions, Format format);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetCompressionOptionsQuality(IntPtr compressionOptions, Quality quality);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetCompressionOptionsColorWeights(IntPtr compressionOptions, float red, float green, float blue, float alpha);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetCompressionOptionsPixelFormat(IntPtr compressionOptions, uint bitcount, uint rmask, uint gmask, uint bmask, uint amask);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetCompressionOptionsQuantization(IntPtr compressionOptions, bool colorDithering, bool alphaDithering, bool binaryAlpha, int alphaThreshold);
#endregion
@ -547,8 +547,13 @@ namespace Nvidia.TextureTools
{
#region Delegates
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate void InternalErrorHandlerDelegate(Error error);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate bool WriteDataDelegate(IntPtr data, int size);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate void ImageDelegate(int size, int width, int height, int depth, int face, int miplevel);
#endregion
@ -561,22 +566,22 @@ namespace Nvidia.TextureTools
}
#region Bindings
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static IntPtr nvttCreateOutputOptions();
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttDestroyOutputOptions(IntPtr outputOptions);
[DllImport("nvtt", CharSet = CharSet.Ansi), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CharSet = CharSet.Ansi, CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsFileName(IntPtr outputOptions, string fileName);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsErrorHandler(IntPtr outputOptions, InternalErrorHandlerDelegate errorHandler);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsOutputHeader(IntPtr outputOptions, bool b);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsOutputHandler(IntPtr outputOptions, IntPtr writeData, IntPtr image);
#endregion
@ -691,25 +696,25 @@ namespace Nvidia.TextureTools
public class Compressor : IDisposable
{
#region Bindings
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static IntPtr nvttCreateCompressor();
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttDestroyCompressor(IntPtr compressor);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static bool nvttCompress(IntPtr compressor, IntPtr inputOptions, IntPtr compressionOptions, IntPtr outputOptions);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static int nvttEstimateSize(IntPtr compressor, IntPtr inputOptions, IntPtr compressionOptions);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private static extern IntPtr nvttErrorString(Error error);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static uint nvttVersion();
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
[DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
private extern static void nvttEnableCudaCompression(IntPtr compressor, bool enable);
#endregion

Loading…
Cancel
Save