Update wrapper, disable error handler temporarily.

pull/216/head
castano 15 years ago
parent 53265596a3
commit 9e959d0191

@ -428,8 +428,8 @@ namespace Nvidia.TextureTools
[DllImport("nvtt", CharSet = CharSet.Ansi), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsFileName(IntPtr outputOptions, string fileName);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsErrorHandler(IntPtr outputOptions, ErrorHandler errorHandler);
//[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
//private extern static void nvttSetOutputOptionsErrorHandler(IntPtr outputOptions, ErrorHandler errorHandler);
private void ErrorCallback(Error error)
{
@ -449,7 +449,7 @@ namespace Nvidia.TextureTools
public OutputOptions()
{
options = nvttCreateOutputOptions();
nvttSetOutputOptionsErrorHandler(options, new ErrorHandler(ErrorCallback));
//nvttSetOutputOptionsErrorHandler(options, new ErrorHandler(ErrorCallback));
}
~OutputOptions()
{

@ -428,8 +428,8 @@ namespace Nvidia.TextureTools
[DllImport("nvtt", CharSet = CharSet.Ansi), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsFileName(IntPtr outputOptions, string fileName);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsErrorHandler(IntPtr outputOptions, ErrorHandler errorHandler);
//[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
//private extern static void nvttSetOutputOptionsErrorHandler(IntPtr outputOptions, ErrorHandler errorHandler);
private void ErrorCallback(Error error)
{
@ -449,7 +449,7 @@ namespace Nvidia.TextureTools
public OutputOptions()
{
options = nvttCreateOutputOptions();
nvttSetOutputOptionsErrorHandler(options, new ErrorHandler(ErrorCallback));
//nvttSetOutputOptionsErrorHandler(options, new ErrorHandler(ErrorCallback));
}
~OutputOptions()
{

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