Update wrapper, disable error handler temporarily.

This commit is contained in:
castano 2009-04-03 21:39:44 +00:00
parent 53265596a3
commit 9e959d0191
2 changed files with 6 additions and 6 deletions

View File

@ -428,8 +428,8 @@ namespace Nvidia.TextureTools
[DllImport("nvtt", CharSet = CharSet.Ansi), SuppressUnmanagedCodeSecurity] [DllImport("nvtt", CharSet = CharSet.Ansi), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsFileName(IntPtr outputOptions, string fileName); private extern static void nvttSetOutputOptionsFileName(IntPtr outputOptions, string fileName);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity] //[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsErrorHandler(IntPtr outputOptions, ErrorHandler errorHandler); //private extern static void nvttSetOutputOptionsErrorHandler(IntPtr outputOptions, ErrorHandler errorHandler);
private void ErrorCallback(Error error) private void ErrorCallback(Error error)
{ {
@ -449,7 +449,7 @@ namespace Nvidia.TextureTools
public OutputOptions() public OutputOptions()
{ {
options = nvttCreateOutputOptions(); options = nvttCreateOutputOptions();
nvttSetOutputOptionsErrorHandler(options, new ErrorHandler(ErrorCallback)); //nvttSetOutputOptionsErrorHandler(options, new ErrorHandler(ErrorCallback));
} }
~OutputOptions() ~OutputOptions()
{ {

View File

@ -428,8 +428,8 @@ namespace Nvidia.TextureTools
[DllImport("nvtt", CharSet = CharSet.Ansi), SuppressUnmanagedCodeSecurity] [DllImport("nvtt", CharSet = CharSet.Ansi), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsFileName(IntPtr outputOptions, string fileName); private extern static void nvttSetOutputOptionsFileName(IntPtr outputOptions, string fileName);
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity] //[DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsErrorHandler(IntPtr outputOptions, ErrorHandler errorHandler); //private extern static void nvttSetOutputOptionsErrorHandler(IntPtr outputOptions, ErrorHandler errorHandler);
private void ErrorCallback(Error error) private void ErrorCallback(Error error)
{ {
@ -449,7 +449,7 @@ namespace Nvidia.TextureTools
public OutputOptions() public OutputOptions()
{ {
options = nvttCreateOutputOptions(); options = nvttCreateOutputOptions();
nvttSetOutputOptionsErrorHandler(options, new ErrorHandler(ErrorCallback)); //nvttSetOutputOptionsErrorHandler(options, new ErrorHandler(ErrorCallback));
} }
~OutputOptions() ~OutputOptions()
{ {