Apply patch to update C# wraper. Fixes issue 184.

pull/216/head
castano 10 years ago
parent f705b2eaa1
commit ac87eefa6d

@ -422,8 +422,18 @@ namespace Nvidia.TextureTools
{ {
#region Delegates #region Delegates
public delegate void ErrorHandler(Error error); public delegate void ErrorHandler(Error error);
private delegate void WriteDataDelegate(IntPtr data, int size);
private delegate void ImageDelegate(int size, int width, int height, int depth, int face, int miplevel); //[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
//public delegate void InternalErrorHandlerDelegate(Error error);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void BeginImageDelegate(int size, int width, int height, int depth, int face, int miplevel);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate bool WriteDataDelegate(IntPtr data, int size);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void EndImageDelegate();
#endregion #endregion
#region Bindings #region Bindings
@ -447,8 +457,8 @@ namespace Nvidia.TextureTools
[DllImport("nvtt"), SuppressUnmanagedCodeSecurity] [DllImport("nvtt"), SuppressUnmanagedCodeSecurity]
private extern static void nvttSetOutputOptionsOutputHeader(IntPtr outputOptions, bool b); private extern static void nvttSetOutputOptionsOutputHeader(IntPtr outputOptions, bool b);
//[DllImport("nvtt"), SuppressUnmanagedCodeSecurity] [DllImport("nvtt", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
//private extern static void nvttSetOutputOptionsOutputHandler(IntPtr outputOptions, WriteDataDelegate writeData, ImageDelegate image); private extern static void nvttSetOutputOptionsOutputHandler(IntPtr outputOptions, IntPtr beginImage, IntPtr writeData, IntPtr endImage);
#endregion #endregion
@ -476,7 +486,21 @@ namespace Nvidia.TextureTools
nvttSetOutputOptionsOutputHeader(options, b); nvttSetOutputOptionsOutputHeader(options, b);
} }
// @@ Add OutputHandler interface. public void SetOutputHandler(BeginImageDelegate beginImage, WriteDataDelegate writeImage, EndImageDelegate endImage)
{
IntPtr ptrBeginImage = IntPtr.Zero;
IntPtr ptrWriteData = IntPtr.Zero;
IntPtr ptrEndImage = IntPtr.Zero;
if (beginImage != null || writeImage != null || endImage != null)
{
ptrBeginImage = Marshal.GetFunctionPointerForDelegate(beginImage);
ptrWriteData = Marshal.GetFunctionPointerForDelegate(writeImage);
ptrEndImage = Marshal.GetFunctionPointerForDelegate(endImage);
}
nvttSetOutputOptionsOutputHandler(options, ptrBeginImage, ptrWriteData, ptrEndImage);
}
} }
#endregion #endregion

@ -117,6 +117,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "hdrtest", "hdrtest\hdrtest.
{4046F392-A18B-4C66-9639-3EABFFF5D531} = {4046F392-A18B-4C66-9639-3EABFFF5D531} {4046F392-A18B-4C66-9639-3EABFFF5D531} = {4046F392-A18B-4C66-9639-3EABFFF5D531}
EndProjectSection EndProjectSection
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "hlslparser", "hlslparser\hlslparser.vcproj", "{FEBA8AE3-0628-4870-B087-05A4974F0729}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bc7", "bc7\bc7.vcproj", "{F974F34B-AF02-4C88-8E1E-85475094EA78}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bc7", "bc7\bc7.vcproj", "{F974F34B-AF02-4C88-8E1E-85475094EA78}"
EndProject EndProject
Global Global
@ -419,6 +421,26 @@ Global
{E493E368-A4CF-4A8D-99DD-E128CC3A27EF}.Release-CUDA|Win32.Build.0 = Release|Win32 {E493E368-A4CF-4A8D-99DD-E128CC3A27EF}.Release-CUDA|Win32.Build.0 = Release|Win32
{E493E368-A4CF-4A8D-99DD-E128CC3A27EF}.Release-CUDA|x64.ActiveCfg = Release|x64 {E493E368-A4CF-4A8D-99DD-E128CC3A27EF}.Release-CUDA|x64.ActiveCfg = Release|x64
{E493E368-A4CF-4A8D-99DD-E128CC3A27EF}.Release-CUDA|x64.Build.0 = Release|x64 {E493E368-A4CF-4A8D-99DD-E128CC3A27EF}.Release-CUDA|x64.Build.0 = Release|x64
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Debug|Win32.ActiveCfg = Debug|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Debug|Win32.Build.0 = Debug|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Debug|x64.ActiveCfg = Debug|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Debug-CUDA|Mixed Platforms.ActiveCfg = Debug|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Debug-CUDA|Mixed Platforms.Build.0 = Debug|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Debug-CUDA|Win32.ActiveCfg = Debug|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Debug-CUDA|Win32.Build.0 = Debug|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Debug-CUDA|x64.ActiveCfg = Debug|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Release|Mixed Platforms.Build.0 = Release|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Release|Win32.ActiveCfg = Release|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Release|Win32.Build.0 = Release|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Release|x64.ActiveCfg = Release|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Release-CUDA|Mixed Platforms.ActiveCfg = Release|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Release-CUDA|Mixed Platforms.Build.0 = Release|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Release-CUDA|Win32.ActiveCfg = Release|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Release-CUDA|Win32.Build.0 = Release|Win32
{FEBA8AE3-0628-4870-B087-05A4974F0729}.Release-CUDA|x64.ActiveCfg = Release|Win32
{F974F34B-AF02-4C88-8E1E-85475094EA78}.Debug|Win32.ActiveCfg = Debug|Win32 {F974F34B-AF02-4C88-8E1E-85475094EA78}.Debug|Win32.ActiveCfg = Debug|Win32
{F974F34B-AF02-4C88-8E1E-85475094EA78}.Debug|Win32.Build.0 = Debug|Win32 {F974F34B-AF02-4C88-8E1E-85475094EA78}.Debug|Win32.Build.0 = Debug|Win32
{F974F34B-AF02-4C88-8E1E-85475094EA78}.Debug|x64.ActiveCfg = Debug|x64 {F974F34B-AF02-4C88-8E1E-85475094EA78}.Debug|x64.ActiveCfg = Debug|x64

@ -78,6 +78,8 @@ namespace nvtt
bool srgb; bool srgb;
bool deleteOutputHandler; bool deleteOutputHandler;
void * wrapperProxy; // For the C/C# wrapper.
bool hasValidOutputHandler() const; bool hasValidOutputHandler() const;
void beginImage(int size, int width, int height, int depth, int face, int miplevel) const; void beginImage(int size, int width, int height, int depth, int face, int miplevel) const;

@ -73,8 +73,9 @@ namespace nvtt
// Supported compression formats. // Supported compression formats.
// @@ I wish I had distinguished between "formats" and compressors. // @@ I wish I had distinguished between "formats" and compressors.
// That is, 'DXT1' is a format 'DXT1a' and 'DXT1n' are DXT1 compressors. // That is:
// That is, 'DXT3' is a format 'DXT3n' is a DXT3 compressor. // - 'DXT1' is a format 'DXT1a' and 'DXT1n' are DXT1 compressors.
// - 'DXT3' is a format 'DXT3n' is a DXT3 compressor.
// Having multiple enums for the same ids only creates confusion. Clean this up. // Having multiple enums for the same ids only creates confusion. Clean this up.
enum Format enum Format
{ {
@ -98,13 +99,11 @@ namespace nvtt
Format_BC4, // ATI1 Format_BC4, // ATI1
Format_BC5, // 3DC, ATI2 Format_BC5, // 3DC, ATI2
Format_DXT1n, // Not supported on CPU yet. Format_DXT1n, // Not supported.
Format_CTX1, // Not supported on CPU yet. Format_CTX1, // Not supported.
Format_BC6, Format_BC6,
Format_BC7, Format_BC7,
Format_DXT1_Luma,
}; };
// Pixel types. These basically indicate how the output should be interpreted, but do not have any influence over the input. They are only relevant in RGBA mode. // Pixel types. These basically indicate how the output should be interpreted, but do not have any influence over the input. They are only relevant in RGBA mode.
@ -133,7 +132,6 @@ namespace nvtt
Decoder_D3D10, Decoder_D3D10,
Decoder_D3D9, Decoder_D3D9,
Decoder_NV5x, Decoder_NV5x,
//Decoder_RSX, // To take advantage of DXT5 bug.
}; };
@ -163,7 +161,7 @@ namespace nvtt
NVTT_API void setPitchAlignment(int pitchAlignment); NVTT_API void setPitchAlignment(int pitchAlignment);
// @@ I wish this wasn't part of the compression options. Quantization is applied before compression. We don't have compressors with error diffusion. // @@ I wish this wasn't part of the compression options. Quantization is applied before compression. We don't have compressors with error diffusion.
NVTT_API void setQuantization(bool colorDithering, bool alphaDithering, bool binaryAlpha, int alphaThreshold = 127); NVTT_API void setQuantization(bool colorDithering, bool alphaDithering, bool binaryAlpha, int alphaThreshold = 127); // (Deprecated in NVTT 2.1)
NVTT_API void setTargetDecoder(Decoder decoder); NVTT_API void setTargetDecoder(Decoder decoder);
@ -243,7 +241,7 @@ namespace nvtt
AlphaMode_Premultiplied, AlphaMode_Premultiplied,
}; };
// Input options. Specify format and layout of the input texture. // Input options. Specify format and layout of the input texture. (Deprecated in NVTT 2.1)
struct InputOptions struct InputOptions
{ {
NVTT_FORBID_COPY(InputOptions); NVTT_FORBID_COPY(InputOptions);
@ -303,7 +301,7 @@ namespace nvtt
// Output data. Compressed data is output as soon as it's generated to minimize memory allocations. // Output data. Compressed data is output as soon as it's generated to minimize memory allocations.
virtual bool writeData(const void * data, int size) = 0; virtual bool writeData(const void * data, int size) = 0;
// Indicate the end of a the compressed image. // Indicate the end of a the compressed image. (New in NVTT 2.1)
virtual void endImage() = 0; virtual void endImage() = 0;
}; };
@ -363,8 +361,10 @@ namespace nvtt
NVTT_API void setSrgbFlag(bool b); NVTT_API void setSrgbFlag(bool b);
}; };
// (New in NVTT 2.1)
typedef void Task(void * context, int id); typedef void Task(void * context, int id);
// (New in NVTT 2.1)
struct TaskDispatcher struct TaskDispatcher
{ {
virtual void dispatch(Task * task, void * context, int count) = 0; virtual void dispatch(Task * task, void * context, int count) = 0;
@ -382,23 +382,23 @@ namespace nvtt
// Context settings. // Context settings.
NVTT_API void enableCudaAcceleration(bool enable); NVTT_API void enableCudaAcceleration(bool enable);
NVTT_API bool isCudaAccelerationEnabled() const; NVTT_API bool isCudaAccelerationEnabled() const;
NVTT_API void setTaskDispatcher(TaskDispatcher * disp); NVTT_API void setTaskDispatcher(TaskDispatcher * disp); // (New in NVTT 2.1)
// InputOptions API. // InputOptions API.
NVTT_API bool process(const InputOptions & inputOptions, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const; NVTT_API bool process(const InputOptions & inputOptions, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const;
NVTT_API int estimateSize(const InputOptions & inputOptions, const CompressionOptions & compressionOptions) const; NVTT_API int estimateSize(const InputOptions & inputOptions, const CompressionOptions & compressionOptions) const;
// Surface API. // Surface API. (New in NVTT 2.1)
NVTT_API bool outputHeader(const Surface & img, int mipmapCount, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const; NVTT_API bool outputHeader(const Surface & img, int mipmapCount, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const;
NVTT_API bool compress(const Surface & img, int face, int mipmap, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const; NVTT_API bool compress(const Surface & img, int face, int mipmap, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const;
NVTT_API int estimateSize(const Surface & img, int mipmapCount, const CompressionOptions & compressionOptions) const; NVTT_API int estimateSize(const Surface & img, int mipmapCount, const CompressionOptions & compressionOptions) const;
// CubeSurface API. // CubeSurface API. (New in NVTT 2.1)
NVTT_API bool outputHeader(const CubeSurface & cube, int mipmapCount, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const; NVTT_API bool outputHeader(const CubeSurface & cube, int mipmapCount, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const;
NVTT_API bool compress(const CubeSurface & cube, int mipmap, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const; NVTT_API bool compress(const CubeSurface & cube, int mipmap, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const;
NVTT_API int estimateSize(const CubeSurface & cube, int mipmapCount, const CompressionOptions & compressionOptions) const; NVTT_API int estimateSize(const CubeSurface & cube, int mipmapCount, const CompressionOptions & compressionOptions) const;
// Raw API. // Raw API. (New in NVTT 2.1)
NVTT_API bool outputHeader(TextureType type, int w, int h, int d, int mipmapCount, bool isNormalMap, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const; NVTT_API bool outputHeader(TextureType type, int w, int h, int d, int mipmapCount, bool isNormalMap, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const;
NVTT_API bool compress(int w, int h, int d, int face, int mipmap, const float * rgba, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const; NVTT_API bool compress(int w, int h, int d, int face, int mipmap, const float * rgba, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const;
NVTT_API int estimateSize(int w, int h, int d, int mipmapCount, const CompressionOptions & compressionOptions) const; NVTT_API int estimateSize(int w, int h, int d, int mipmapCount, const CompressionOptions & compressionOptions) const;
@ -407,6 +407,7 @@ namespace nvtt
// "Compressor" is deprecated. This should have been called "Context" // "Compressor" is deprecated. This should have been called "Context"
typedef Compressor Context; typedef Compressor Context;
// (New in NVTT 2.1)
enum NormalTransform { enum NormalTransform {
NormalTransform_Orthographic, NormalTransform_Orthographic,
NormalTransform_Stereographic, NormalTransform_Stereographic,
@ -415,6 +416,7 @@ namespace nvtt
//NormalTransform_DualParaboloid, //NormalTransform_DualParaboloid,
}; };
// (New in NVTT 2.1)
enum ToneMapper { enum ToneMapper {
ToneMapper_Linear, ToneMapper_Linear,
ToneMapper_Reindhart, ToneMapper_Reindhart,
@ -422,15 +424,8 @@ namespace nvtt
ToneMapper_Lightmap, ToneMapper_Lightmap,
}; };
/*enum ChannelMask {
R = 0x70000001,
G = 0x70000002,
B = 0x70000004,
A = 0x70000008,
};*/
// A surface is one level of a 2D or 3D texture. // A surface is one level of a 2D or 3D texture. (New in NVTT 2.1)
// @@ It would be nice to add support for texture borders for correct resizing of tiled textures and constrained DXT compression.
struct Surface struct Surface
{ {
NVTT_API Surface(); NVTT_API Surface();
@ -559,7 +554,7 @@ namespace nvtt
}; };
// Cube layout formats. // Cube layout formats. (New in NVTT 2.1)
enum CubeLayout { enum CubeLayout {
CubeLayout_VerticalCross, CubeLayout_VerticalCross,
CubeLayout_HorizontalCross, CubeLayout_HorizontalCross,
@ -568,6 +563,7 @@ namespace nvtt
CubeLayout_LatitudeLongitude CubeLayout_LatitudeLongitude
}; };
// (New in NVTT 2.1)
enum EdgeFixup { enum EdgeFixup {
EdgeFixup_None, EdgeFixup_None,
EdgeFixup_Stretch, EdgeFixup_Stretch,
@ -575,7 +571,7 @@ namespace nvtt
EdgeFixup_Average, EdgeFixup_Average,
}; };
// A CubeSurface is one level of a cube map texture. // A CubeSurface is one level of a cube map texture. (New in NVTT 2.1)
struct CubeSurface struct CubeSurface
{ {
NVTT_API CubeSurface(); NVTT_API CubeSurface();
@ -645,6 +641,7 @@ namespace nvtt
// Return NVTT version. // Return NVTT version.
NVTT_API unsigned int version(); NVTT_API unsigned int version();
// Image comparison and error measurement functions. (New in NVTT 2.1)
NVTT_API float rmsError(const Surface & reference, const Surface & img); NVTT_API float rmsError(const Surface & reference, const Surface & img);
NVTT_API float rmsAlphaError(const Surface & reference, const Surface & img); NVTT_API float rmsAlphaError(const Surface & reference, const Surface & img);
NVTT_API float cieLabError(const Surface & reference, const Surface & img); NVTT_API float cieLabError(const Surface & reference, const Surface & img);

@ -25,6 +25,47 @@
#include "nvtt.h" #include "nvtt.h"
#include "nvtt_wrapper.h" #include "nvtt_wrapper.h"
#include "OutputOptions.h"
// An OutputHandler that sets and calls function pointers, rather than
// requiring interfaces to derive from OutputHandler itself
struct HandlerProxy : public nvtt::OutputHandler
{
public:
HandlerProxy() {}
nvttBeginImageHandler beginImageHandler;
nvttOutputHandler writeDataHandler;
nvttEndImageHandler endImageHandler;
virtual void beginImage(int size, int width, int height, int depth, int face, int miplevel)
{
if (beginImageHandler != NULL)
{
beginImageHandler(size, width, height, depth, face, miplevel);
}
}
virtual bool writeData(const void * data, int size)
{
if (writeDataHandler != NULL)
{
return writeDataHandler(data, size);
}
return false;
}
virtual void endImage()
{
if (endImageHandler != NULL)
{
endImageHandler();
}
}
};
// InputOptions class. // InputOptions class.
NvttInputOptions * nvttCreateInputOptions() NvttInputOptions * nvttCreateInputOptions()
@ -151,7 +192,7 @@ void nvttSetCompressionOptionsColorWeights(NvttCompressionOptions * compressionO
/*void nvttEnableCompressionOptionsCudaCompression(NvttCompressionOptions * compressionOptions, NvttBoolean enable) /*void nvttEnableCompressionOptionsCudaCompression(NvttCompressionOptions * compressionOptions, NvttBoolean enable)
{ {
compressionOptions->enableCudaCompression(enable != NVTT_False); compressionOptions->enableCudaCompression(enable != NVTT_False);
}*/ }*/
void nvttSetCompressionOptionsPixelFormat(NvttCompressionOptions * compressionOptions, unsigned int bitcount, unsigned int rmask, unsigned int gmask, unsigned int bmask, unsigned int amask) void nvttSetCompressionOptionsPixelFormat(NvttCompressionOptions * compressionOptions, unsigned int bitcount, unsigned int rmask, unsigned int gmask, unsigned int bmask, unsigned int amask)
@ -168,11 +209,18 @@ void nvttSetCompressionOptionsQuantization(NvttCompressionOptions * compressionO
// OutputOptions class. // OutputOptions class.
NvttOutputOptions * nvttCreateOutputOptions() NvttOutputOptions * nvttCreateOutputOptions()
{ {
return new nvtt::OutputOptions(); nvtt::OutputOptions * outputOptions = new nvtt::OutputOptions();
HandlerProxy * handlerProxy = new HandlerProxy();
outputOptions->m.wrapperProxy = handlerProxy;
return outputOptions;
} }
void nvttDestroyOutputOptions(NvttOutputOptions * outputOptions) void nvttDestroyOutputOptions(NvttOutputOptions * outputOptions)
{ {
HandlerProxy * handlerProxy = (HandlerProxy *)outputOptions->m.wrapperProxy;
delete handlerProxy;
delete outputOptions; delete outputOptions;
} }
@ -190,11 +238,25 @@ void nvttSetOutputOptionsErrorHandler(NvttOutputOptions * outputOptions, nvttErr
{ {
outputOptions->setErrorHandler(errorHandler); outputOptions->setErrorHandler(errorHandler);
} }
*/
void nvttSetOutputOptionsOutputHandler(NvttOutputOptions * outputOptions, nvttOutputHandler outputHandler, nvttImageHandler imageHandler) void nvttSetOutputOptionsOutputHandler(NvttOutputOptions * outputOptions, nvttBeginImageHandler beginImageHandler, nvttOutputHandler writeDataHandler, nvttEndImageHandler endImageHandler)
{ {
HandlerProxy * handler = (HandlerProxy *)outputOptions->m.wrapperProxy;
handler->beginImageHandler = beginImageHandler;
handler->writeDataHandler = writeDataHandler;
handler->endImageHandler = endImageHandler;
if(beginImageHandler == NULL && writeDataHandler == NULL && endImageHandler == NULL)
{
outputOptions->setOutputHandler(NULL);
}
else
{
outputOptions->setOutputHandler(handler);
}
} }
*/
// Compressor class. // Compressor class.

@ -166,8 +166,9 @@ extern "C" {
// Callbacks // Callbacks
//typedef void (* nvttErrorHandler)(NvttError e); //typedef void (* nvttErrorHandler)(NvttError e);
//typedef void (* nvttOutputHandler)(const void * data, int size); typedef void (* nvttBeginImageHandler)(int size, int width, int height, int depth, int face, int miplevel);
//typedef void (* nvttImageHandler)(int size, int width, int height, int depth, int face, int miplevel); typedef bool (* nvttOutputHandler)(const void * data, int size);
typedef void (* nvttEndImageHandler)();
// InputOptions class. // InputOptions class.
@ -211,7 +212,7 @@ NVTT_API void nvttDestroyOutputOptions(NvttOutputOptions * outputOptions);
NVTT_API void nvttSetOutputOptionsFileName(NvttOutputOptions * outputOptions, const char * fileName); NVTT_API void nvttSetOutputOptionsFileName(NvttOutputOptions * outputOptions, const char * fileName);
NVTT_API void nvttSetOutputOptionsOutputHeader(NvttOutputOptions * outputOptions, NvttBoolean b); NVTT_API void nvttSetOutputOptionsOutputHeader(NvttOutputOptions * outputOptions, NvttBoolean b);
//NVTT_API void nvttSetOutputOptionsErrorHandler(NvttOutputOptions * outputOptions, nvttErrorHandler errorHandler); //NVTT_API void nvttSetOutputOptionsErrorHandler(NvttOutputOptions * outputOptions, nvttErrorHandler errorHandler);
//NVTT_API void nvttSetOutputOptionsOutputHandler(NvttOutputOptions * outputOptions, nvttOutputHandler outputHandler, nvttImageHandler imageHandler); NVTT_API void nvttSetOutputOptionsOutputHandler(NvttOutputOptions * outputOptions, nvttBeginImageHandler beginImageHandler, nvttOutputHandler outputHandler, nvttEndImageHandler endImageHandler);
// Compressor class. // Compressor class.

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