Increment revision number.

2.0
castano 16 years ago
parent da506404ad
commit ad43f6e5f2

@ -1 +1 @@
2.0.4
2.0.5

@ -53,8 +53,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,0,4,0
PRODUCTVERSION 2,0,4,0
FILEVERSION 2,0,5,0
PRODUCTVERSION 2,0,5,0
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -71,12 +71,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "NVIDIA Corporation"
VALUE "FileDescription", "NVIDIA Texture Tools Dynamic Link Library"
VALUE "FileVersion", "2, 0, 4, 0"
VALUE "FileVersion", "2, 0, 5, 0"
VALUE "InternalName", "nvtt"
VALUE "LegalCopyright", "Copyright (C) 2007"
VALUE "OriginalFilename", "nvtt.dll"
VALUE "ProductName", "NVIDIA Texture Tools Dynamic Link Library"
VALUE "ProductVersion", "2, 0, 4, 0"
VALUE "ProductVersion", "2, 0, 5, 0"
END
END
BLOCK "VarFileInfo"

@ -532,7 +532,7 @@ DDSHeader::DDSHeader()
// Store version information on the reserved header attributes.
this->reserved[9] = MAKEFOURCC('N', 'V', 'T', 'T');
this->reserved[10] = (2 << 16) | (0 << 8) | (4); // major.minor.revision
this->reserved[10] = (2 << 16) | (0 << 8) | (5); // major.minor.revision
this->pf.size = 32;
this->pf.flags = 0;

Loading…
Cancel
Save