Minor osx fixes.

Remove FindCUDA and use cmake version instead.
pull/243/head
Ignacio 8 years ago
parent 8659d3fb4a
commit b0afc82d7d

File diff suppressed because it is too large Load Diff

@ -12,36 +12,36 @@ SUBDIRS(bc6h)
SUBDIRS(bc7)
# OpenGL
INCLUDE(FindOpenGL)
IF(OPENGL_FOUND)
MESSAGE(STATUS "Looking for OpenGL - found")
ELSE(OPENGL_FOUND)
MESSAGE(STATUS "Looking for OpenGL - not found")
ENDIF(OPENGL_FOUND)
#INCLUDE(FindOpenGL)
#IF(OPENGL_FOUND)
# MESSAGE(STATUS "Looking for OpenGL - found")
#ELSE(OPENGL_FOUND)
# MESSAGE(STATUS "Looking for OpenGL - not found")
#ENDIF(OPENGL_FOUND)
# GLUT
INCLUDE(FindGLUT)
IF(GLUT_FOUND)
MESSAGE(STATUS "Looking for GLUT - found")
ELSE(GLUT_FOUND)
MESSAGE(STATUS "Looking for GLUT - not found")
ENDIF(GLUT_FOUND)
#INCLUDE(FindGLUT)
#IF(GLUT_FOUND)
# MESSAGE(STATUS "Looking for GLUT - found")
#ELSE(GLUT_FOUND)
# MESSAGE(STATUS "Looking for GLUT - not found")
#ENDIF(GLUT_FOUND)
# DirectX
INCLUDE(${NV_CMAKE_DIR}/FindDirectX.cmake)
IF(DX10_FOUND)
MESSAGE(STATUS "Looking for DirectX - found")
ELSE(DX10_FOUND)
MESSAGE(STATUS "Looking for DirectX - not found")
ENDIF(DX10_FOUND)
#INCLUDE(${NV_CMAKE_DIR}/FindDirectX.cmake)
#IF(DX10_FOUND)
# MESSAGE(STATUS "Looking for DirectX - found")
#ELSE(DX10_FOUND)
# MESSAGE(STATUS "Looking for DirectX - not found")
#ENDIF(DX10_FOUND)
# GLEW
INCLUDE(${NV_CMAKE_DIR}/FindGLEW.cmake)
IF(GLEW_FOUND)
MESSAGE(STATUS "Looking for GLEW - found")
ELSE(GLEW_FOUND)
MESSAGE(STATUS "Looking for GLEW - not found")
ENDIF(GLEW_FOUND)
#INCLUDE(${NV_CMAKE_DIR}/FindGLEW.cmake)
#IF(GLEW_FOUND)
# MESSAGE(STATUS "Looking for GLEW - found")
#ELSE(GLEW_FOUND)
# MESSAGE(STATUS "Looking for GLEW - not found")
#ENDIF(GLEW_FOUND)
# Cg
#INCLUDE(${NV_CMAKE_DIR}/FindCg.cmake)
@ -52,7 +52,7 @@ ENDIF(GLEW_FOUND)
#ENDIF(CG_FOUND)
# CUDA
FIND_PACKAGE(CUDA)
#FIND_PACKAGE(CUDA)
IF(CUDA_FOUND)
IF(MINGW)
MESSAGE(STATUS "Looking for CUDA - not supported on MinGW")

@ -519,11 +519,7 @@ namespace
#if defined(HAVE_EXECINFO_H)
static bool hasStackTrace() {
#if NV_OS_DARWIN
return backtrace != NULL;
#else
return true;
#endif
}

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