rename normalize to normalizeNormalMap
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@ -130,7 +130,7 @@ FloatImage * nv::createNormalMap(const Image * img, FloatImage::WrapMode wm, Vec
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}
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}
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/// Normalize the given image in place.
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/// Normalize the given image in place.
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void nv::normalize(FloatImage * img)
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void nv::normalizeNormalMap(FloatImage * img)
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{
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{
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nvCheck(img != NULL);
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nvCheck(img != NULL);
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img->expandNormals(0);
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img->expandNormals(0);
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@ -45,7 +45,7 @@ namespace nv
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FloatImage * createNormalMap(const Image * img, FloatImage::WrapMode wm, Vector4::Arg heightWeights, Vector4::Arg filterWeights);
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FloatImage * createNormalMap(const Image * img, FloatImage::WrapMode wm, Vector4::Arg heightWeights, Vector4::Arg filterWeights);
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void normalize(FloatImage * img);
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void normalizeNormalMap(FloatImage * img);
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// @@ Add generation of DU/DV maps.
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// @@ Add generation of DU/DV maps.
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@ -339,7 +339,7 @@ static FloatImage * createMipmap(const FloatImage * floatImage, const InputOptio
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// Normalize mipmap.
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// Normalize mipmap.
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if (inputOptions.normalizeMipmaps)
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if (inputOptions.normalizeMipmaps)
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{
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{
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normalize(result);
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normalizeNormalMap(result);
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}
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}
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return result;
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return result;
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