Update TODO.
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Short term:
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- Improve quality of fast compressors.
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- support for DXT1a format.
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- More accellerated compressors.
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- Accellerate mipmap generation.
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- Improve quality of fast compressors.
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- Generic RGB pixel format conversion.
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- Do not assume that alpha is used for transparency.
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Longer term:
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- support non power of two textures.
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- support for DXT1a format.
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- support for correct cubemap filtering.
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- support for correct cubemap borders and atlas borders. (Crytek request)
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- support for 3d textures & 3d compression.
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