Imperative api is sort of working now. Fixed various bugs.
This commit is contained in:
parent
adbb0c3338
commit
da503d2b3e
@ -2,6 +2,8 @@
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#error "Do not include this file directly."
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#endif
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#include <cstddef> // size_t, NULL
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// Function linkage
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#define DLL_IMPORT __declspec(dllimport)
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#define DLL_EXPORT __declspec(dllexport)
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@ -542,7 +542,7 @@ const char * Path::extension(const char * str)
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l = length = (int)strlen( str );
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while (length > 0 && str[length] != '.') {
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length--;
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if (str[length] != '\\' || str[length] != '/') {
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if (str[length] == '\\' || str[length] == '/') {
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return &str[l]; // no extension
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}
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}
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@ -154,9 +154,6 @@
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/// Null index. @@ Move this somewhere else... This could have collisions with other definitions!
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#define NIL uint(~0)
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// @@ Move this to DefsGnuc?
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#include <cstddef> // size_t, NULL
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/// Null pointer.
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#ifndef NULL
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#define NULL 0
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@ -56,34 +56,10 @@ ColorBlock::ColorBlock(const Image * img, uint x, uint y)
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void ColorBlock::init(const Image * img, uint x, uint y)
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{
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nvDebugCheck(img != NULL);
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const uint bw = min(img->width() - x, 4U);
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const uint bh = min(img->height() - y, 4U);
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nvDebugCheck(bw != 0 && bh != 0);
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static const int remainder[] = {
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0, 0, 0, 0,
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0, 1, 0, 1,
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0, 1, 2, 0,
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0, 1, 2, 3,
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};
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// Blocks that are smaller than 4x4 are handled by repeating the pixels.
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// @@ Thats only correct when block size is 1, 2 or 4, but not with 3. :(
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for(uint i = 0; i < 4; i++) {
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//const int by = i % bh;
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const int by = remainder[(bh - 1) * 4 + i];
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for(uint e = 0; e < 4; e++) {
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//const int bx = e % bw;
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const int bx = remainder[(bw - 1) * 4 + e];
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color(e, i) = img->pixel(x + bx, y + by);
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}
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}
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init(img->width(), img->height(), (const uint *)img->pixels(), x, y);
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}
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void ColorBlock::init(uint w, uint h, uint * data, uint x, uint y)
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void ColorBlock::init(uint w, uint h, const uint * data, uint x, uint y)
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{
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nvDebugCheck(data != NULL);
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@ -93,6 +69,7 @@ void ColorBlock::init(uint w, uint h, uint * data, uint x, uint y)
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// Blocks that are smaller than 4x4 are handled by repeating the pixels.
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// @@ Thats only correct when block size is 1, 2 or 4, but not with 3. :(
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// @@ Ideally we should zero the weights of the pixels out of range.
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for (uint i = 0; i < 4; i++)
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{
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@ -108,7 +85,7 @@ void ColorBlock::init(uint w, uint h, uint * data, uint x, uint y)
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}
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}
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void ColorBlock::init(uint w, uint h, float * data, uint x, uint y)
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void ColorBlock::init(uint w, uint h, const float * data, uint x, uint y)
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{
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nvDebugCheck(data != NULL);
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@ -118,6 +95,9 @@ void ColorBlock::init(uint w, uint h, float * data, uint x, uint y)
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// Blocks that are smaller than 4x4 are handled by repeating the pixels.
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// @@ Thats only correct when block size is 1, 2 or 4, but not with 3. :(
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// @@ Ideally we should zero the weights of the pixels out of range.
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uint srcPlane = w * h;
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for (uint i = 0; i < 4; i++)
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{
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@ -126,13 +106,13 @@ void ColorBlock::init(uint w, uint h, float * data, uint x, uint y)
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for (uint e = 0; e < 4; e++)
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{
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const uint bx = e % bw;
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const uint idx = ((y + by) * w + x + bx) * 4;
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const uint idx = ((y + by) * w + x + bx);
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Color32 & c = color(e, i);
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c.r = uint8(255 * clamp(data[idx + 0], 0.0f, 1.0f));
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c.g = uint8(255 * clamp(data[idx + 1], 0.0f, 1.0f));
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c.b = uint8(255 * clamp(data[idx + 2], 0.0f, 1.0f));
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c.a = uint8(255 * clamp(data[idx + 3], 0.0f, 1.0f));
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c.r = uint8(255 * clamp(data[idx + 0 * srcPlane], 0.0f, 1.0f)); // @@ Is this the right way to quantize floats to bytes?
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c.g = uint8(255 * clamp(data[idx + 1 * srcPlane], 0.0f, 1.0f));
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c.b = uint8(255 * clamp(data[idx + 2 * srcPlane], 0.0f, 1.0f));
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c.a = uint8(255 * clamp(data[idx + 3 * srcPlane], 0.0f, 1.0f));
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}
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}
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}
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@ -19,8 +19,8 @@ namespace nv
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ColorBlock(const Image * img, uint x, uint y);
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void init(const Image * img, uint x, uint y);
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void init(uint w, uint h, uint * data, uint x, uint y);
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void init(uint w, uint h, float * data, uint x, uint y);
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void init(uint w, uint h, const uint * data, uint x, uint y);
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void init(uint w, uint h, const float * data, uint x, uint y);
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void swizzle(uint x, uint y, uint z, uint w); // 0=r, 1=g, 2=b, 3=a, 4=0xFF, 5=0
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@ -206,10 +206,16 @@ void FloatImage::scaleBias(uint base_component, uint num, float scale, float bia
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}
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/// Clamp the elements of the image.
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void FloatImage::clamp(float low, float high)
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void FloatImage::clamp(uint base_component, uint num, float low, float high)
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{
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for(uint i = 0; i < m_count; i++) {
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m_mem[i] = nv::clamp(m_mem[i], low, high);
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const uint size = m_width * m_height;
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for(uint c = 0; c < num; c++) {
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float * ptr = this->channel(base_component + c);
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for(uint i = 0; i < size; i++) {
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ptr[i] = nv::clamp(ptr[i], low, high);
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}
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}
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}
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@ -697,23 +703,24 @@ FloatImage * FloatImage::resize(const Filter & filter, uint w, uint h, WrapMode
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Array<float> tmp_column(h);
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tmp_column.resize(h);
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for (uint c = 0; c < m_componentNum; c++)
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for (uint i = 0; i < m_componentNum; i++)
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{
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// Process alpha channel first.
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uint c;
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if (i == 0) c = alpha;
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else if (i > alpha) c = i;
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else c = i - 1;
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float * tmp_channel = tmp_image->channel(c);
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for (uint y = 0; y < m_height; y++) {
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this->applyKernelHorizontal(xkernel, y, c, alpha, wm, tmp_channel + y * w);
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this->applyKernelHorizontal(xkernel, y, c, wm, tmp_channel + y * w);
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}
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}
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// Process all channels before applying vertical kernel to make sure alpha has been computed.
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for (uint c = 0; c < m_componentNum; c++)
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{
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float * dst_channel = dst_image->channel(c);
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for (uint x = 0; x < w; x++) {
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tmp_image->applyKernelVertical(ykernel, x, c, alpha, wm, tmp_column.mutableBuffer());
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tmp_image->applyKernelVertical(ykernel, x, c, wm, tmp_column.mutableBuffer());
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for (uint y = 0; y < h; y++) {
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dst_channel[y * w + x] = tmp_column[y];
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@ -938,69 +945,72 @@ void FloatImage::applyKernelHorizontal(const PolyphaseKernel & k, int y, uint c,
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}
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}
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// Vertical flip in place.
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void FloatImage::flip()
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{
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const uint w = m_width;
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const uint h = m_height;
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const uint h2 = h / 2;
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for (uint c = 0; c < m_componentNum; c++) {
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for (uint y = 0; y < h2; y++) {
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float * src = scanline(y, c);
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float * dst = scanline(h - 1 - y, c);
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for (uint x = 0; x < w; x++) {
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swap(src[x], dst[x]);
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}
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}
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}
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}
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float FloatImage::alphaTestCoverage(float alphaRef, int alphaChannel) const
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{
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const uint w = m_width;
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const uint h = m_height;
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float coverage = 0.0f;
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for (uint y = 0; y < h; y++) {
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const float * alpha = scanline(y, alphaChannel);
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for (uint x = 0; x < w; x++) {
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if (alpha[x] > alphaRef) coverage += 1.0f; // @@ gt or lt?
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}
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}
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return coverage / float(w * h);
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}
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void FloatImage::scaleAlphaToCoverage(float desiredCoverage, float alphaRef, int alphaChannel)
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{
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float minAlphaRef = 0.0f;
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float maxAlphaRef = 1.0f;
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float midAlphaRef = 0.5f;
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// Determine desired scale using a binary search. Hardcoded to 8 steps max.
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for (int i = 0; i < 8; i++) {
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float currentCoverage = alphaTestCoverage(midAlphaRef, alphaChannel);
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if (currentCoverage > desiredCoverage) {
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maxAlphaRef = midAlphaRef;
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}
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else if (currentCoverage < desiredCoverage) {
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minAlphaRef = midAlphaRef;
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}
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else {
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break;
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}
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midAlphaRef = (minAlphaRef + maxAlphaRef) * 0.5f;
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}
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float alphaScale = alphaRef / midAlphaRef;
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// Scale alpha channel.
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scaleBias(alphaChannel, 1, alphaScale, 0.0f);
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// Vertical flip in place.
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void FloatImage::flip()
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{
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const uint w = m_width;
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const uint h = m_height;
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const uint h2 = h / 2;
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for (uint c = 0; c < m_componentNum; c++) {
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for (uint y = 0; y < h2; y++) {
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float * src = scanline(y, c);
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float * dst = scanline(h - 1 - y, c);
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for (uint x = 0; x < w; x++) {
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swap(src[x], dst[x]);
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}
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}
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}
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}
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float FloatImage::alphaTestCoverage(float alphaRef, int alphaChannel) const
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{
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const uint w = m_width;
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const uint h = m_height;
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float coverage = 0.0f;
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for (uint y = 0; y < h; y++) {
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const float * alpha = scanline(y, alphaChannel);
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for (uint x = 0; x < w; x++) {
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if (alpha[x] > alphaRef) coverage += 1.0f; // @@ gt or lt?
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}
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}
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return coverage / float(w * h);
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}
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void FloatImage::scaleAlphaToCoverage(float desiredCoverage, float alphaRef, int alphaChannel)
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{
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float minAlphaRef = 0.0f;
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float maxAlphaRef = 1.0f;
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float midAlphaRef = 0.5f;
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// Determine desired scale using a binary search. Hardcoded to 8 steps max.
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for (int i = 0; i < 10; i++) {
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float currentCoverage = alphaTestCoverage(midAlphaRef, alphaChannel);
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if (currentCoverage > desiredCoverage) {
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minAlphaRef = midAlphaRef;
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}
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else if (currentCoverage < desiredCoverage) {
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maxAlphaRef = midAlphaRef;
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}
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else {
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break;
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}
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midAlphaRef = (minAlphaRef + maxAlphaRef) * 0.5f;
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}
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float alphaScale = alphaRef / midAlphaRef;
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// Scale alpha channel.
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scaleBias(alphaChannel, 1, alphaScale, 0.0f);
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clamp(alphaChannel, 1, 0.0f, 1.0f);
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//float newCoverage = alphaTestCoverage(alphaRef, alphaChannel);
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}
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FloatImage* FloatImage::clone() const
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@ -60,8 +60,7 @@ namespace nv
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NVIMAGE_API void expandNormals(uint base_component);
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NVIMAGE_API void scaleBias(uint base_component, uint num, float scale, float add);
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//NVIMAGE_API void clamp(uint base_component, uint num);
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NVIMAGE_API void clamp(float low, float high);
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NVIMAGE_API void clamp(uint base_component, uint num, float low, float high);
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NVIMAGE_API void toLinear(uint base_component, uint num, float gamma = 2.2f);
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NVIMAGE_API void toGamma(uint base_component, uint num, float gamma = 2.2f);
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@ -203,10 +203,15 @@ FloatImage * nv::ImageIO::loadFloat(const char * fileName, Stream & s)
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const char * extension = Path::extension(fileName);
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FloatImage * floatImage = NULL;
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const uint spos = s.tell(); // Save stream position.
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// Try to load as a floating point image.
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#if defined(HAVE_FREEIMAGE)
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FREE_IMAGE_FORMAT fif = FreeImage_GetFIFFromFilename(fileName);
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if (fif != FIF_UNKNOWN && FreeImage_FIFSupportsReading(fif)) {
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return loadFloatFreeImage(fif, s);
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floatImage = loadFloatFreeImage(fif, s);
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}
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#else // defined(HAVE_FREEIMAGE)
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#pragma message(NV_FILE_LINE "TODO: Load TIFF and EXR files from stream.")
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@ -222,7 +227,17 @@ FloatImage * nv::ImageIO::loadFloat(const char * fileName, Stream & s)
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#endif
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#endif // defined(HAVE_FREEIMAGE)
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return NULL;
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// Try to load as an RGBA8 image and convert to float.
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if (floatImage == NULL) {
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s.seek(spos); // Restore stream position.
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AutoPtr<Image> img = load(fileName, s);
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if (img != NULL) {
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floatImage = new FloatImage(img.ptr());
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}
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}
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return floatImage;
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}
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bool nv::ImageIO::saveFloat(const char * fileName, Stream & s, const FloatImage * fimage, uint baseComponent, uint componentCount)
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@ -357,16 +372,7 @@ Image * nv::ImageIO::loadFreeImage(FREE_IMAGE_FORMAT fif, Stream & s)
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const int w = FreeImage_GetWidth(bitmap);
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const int h = FreeImage_GetHeight(bitmap);
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if (FreeImage_GetImageType(bitmap) == FIT_BITMAP)
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{
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if (FreeImage_GetBPP(bitmap) != 32)
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{
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FIBITMAP * tmp = FreeImage_ConvertTo32Bits(bitmap);
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FreeImage_Unload(bitmap);
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bitmap = tmp;
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}
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}
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else
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if (FreeImage_GetImageType(bitmap) != FIT_BITMAP)
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{
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// @@ Use tone mapping?
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FIBITMAP * tmp = FreeImage_ConvertToType(bitmap, FIT_BITMAP, true);
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@ -374,6 +380,14 @@ Image * nv::ImageIO::loadFreeImage(FREE_IMAGE_FORMAT fif, Stream & s)
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bitmap = tmp;
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}
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nvDebugCheck(FreeImage_GetImageType(bitmap) == FIT_BITMAP);
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if (FreeImage_GetBPP(bitmap) != 32)
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{
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FIBITMAP * tmp = FreeImage_ConvertTo32Bits(bitmap);
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FreeImage_Unload(bitmap);
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bitmap = tmp;
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}
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Image * image = new Image();
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image->allocate(w, h);
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@ -107,11 +107,11 @@ void FixedBlockCompressor::compress(nvtt::InputFormat inputFormat, nvtt::AlphaMo
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ColorBlock rgba;
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if (inputFormat == nvtt::InputFormat_BGRA_8UB) {
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rgba.init(w, h, (uint *)data, x, y);
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rgba.init(w, h, (const uint *)data, x, y);
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}
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else {
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nvDebugCheck(inputFormat == nvtt::InputFormat_RGBA_32F);
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rgba.init(w, h, (float *)data, x, y);
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rgba.init(w, h, (const float *)data, x, y);
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}
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compressBlock(rgba, alphaMode, compressionOptions, mem);
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@ -25,12 +25,12 @@
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#include "CompressionOptions.h"
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#include "OutputOptions.h"
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#include <nvimage/Image.h>
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#include <nvimage/FloatImage.h>
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#include "nvimage/Image.h"
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#include "nvimage/FloatImage.h"
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#include <nvmath/Color.h>
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#include "nvmath/Color.h"
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#include <nvcore/Debug.h>
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#include "nvcore/Debug.h"
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using namespace nv;
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using namespace nvtt;
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@ -63,7 +63,7 @@ void CompressorRGBE::compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alp
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uint srcPlane = w * h;
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// Allocate output scanline.
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Color32 * dst = (Color32 *)mem::malloc(w);
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Color32 * dst = new Color32[w];
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for (uint y = 0; y < h; y++)
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{
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@ -83,8 +83,6 @@ void CompressorRGBE::compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alp
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else {
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nvDebugCheck (inputFormat == nvtt::InputFormat_RGBA_32F);
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#pragma message(NV_FILE_LINE "TODO: Interleave color components")
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// Color components not interleaved.
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r = fsrc[x + 0 * srcPlane];
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g = fsrc[x + 1 * srcPlane];
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@ -100,5 +98,5 @@ void CompressorRGBE::compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alp
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}
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}
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mem::free(dst);
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delete [] dst;
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}
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@ -337,8 +337,6 @@ bool Compressor::outputHeader(const TexImage & tex, int mipmapCount, const Compr
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|
||||
bool Compressor::compress(const TexImage & tex, const CompressionOptions & compressionOptions, const OutputOptions & outputOptions) const
|
||||
{
|
||||
// @@ Decide whether to change the swizzling of FloatImage.
|
||||
|
||||
foreach(i, tex.m->imageArray) {
|
||||
FloatImage * image = tex.m->imageArray[i];
|
||||
if (!m.compress2D(InputFormat_RGBA_32F, tex.m->alphaMode, image->width(), image->height(), image->channel(0), compressionOptions.m, outputOptions.m)) {
|
||||
@ -1493,7 +1491,7 @@ CompressorInterface * Compressor::Private::chooseGpuCompressor(const Compression
|
||||
bool Compressor::Private::compress2D(InputFormat inputFormat, AlphaMode alphaMode, int w, int h, const void * data, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions) const
|
||||
{
|
||||
// Decide what compressor to use.
|
||||
CompressorInterface * compressor = NULL;
|
||||
AutoPtr<CompressorInterface> compressor;
|
||||
#if defined HAVE_CUDA
|
||||
if (cudaEnabled && w * h >= 512)
|
||||
{
|
||||
@ -1512,8 +1510,6 @@ bool Compressor::Private::compress2D(InputFormat inputFormat, AlphaMode alphaMod
|
||||
else
|
||||
{
|
||||
compressor->compress(inputFormat, alphaMode, w, h, data, compressionOptions, outputOptions);
|
||||
|
||||
delete compressor;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -23,15 +23,15 @@
|
||||
|
||||
#include "TexImage.h"
|
||||
|
||||
#include <nvmath/Vector.h>
|
||||
#include <nvmath/Matrix.h>
|
||||
#include <nvmath/Color.h>
|
||||
#include "nvmath/Vector.h"
|
||||
#include "nvmath/Matrix.h"
|
||||
#include "nvmath/Color.h"
|
||||
|
||||
#include <nvimage/Filter.h>
|
||||
#include <nvimage/ImageIO.h>
|
||||
#include <nvimage/NormalMap.h>
|
||||
#include <nvimage/BlockDXT.h>
|
||||
#include <nvimage/ColorBlock.h>
|
||||
#include "nvimage/Filter.h"
|
||||
#include "nvimage/ImageIO.h"
|
||||
#include "nvimage/NormalMap.h"
|
||||
#include "nvimage/BlockDXT.h"
|
||||
#include "nvimage/ColorBlock.h"
|
||||
|
||||
#include <float.h>
|
||||
|
||||
@ -128,6 +128,7 @@ void TexImage::detach()
|
||||
{
|
||||
if (m->refCount() > 1)
|
||||
{
|
||||
m->release();
|
||||
m = new TexImage::Private(*m);
|
||||
m->addRef();
|
||||
nvDebugCheck(m->refCount() == 1);
|
||||
@ -281,6 +282,8 @@ bool TexImage::load(const char * fileName)
|
||||
|
||||
detach();
|
||||
|
||||
#pragma message(NV_FILE_LINE "TODO: Make sure that floating point image has 4 channels.")
|
||||
|
||||
m->imageArray.resize(1);
|
||||
m->imageArray[0] = img.release();
|
||||
|
||||
@ -674,19 +677,21 @@ bool TexImage::buildNextMipmap(MipmapFilter filter)
|
||||
|
||||
foreach (i, m->imageArray)
|
||||
{
|
||||
if (m->imageArray[i] == NULL) continue;
|
||||
FloatImage * img = m->imageArray[i];
|
||||
|
||||
if (img == NULL) continue;
|
||||
|
||||
if (m->alphaMode == AlphaMode_Transparency)
|
||||
{
|
||||
if (filter == MipmapFilter_Box)
|
||||
{
|
||||
BoxFilter filter;
|
||||
m->imageArray[i]->downSample(filter, wrapMode, 3);
|
||||
img = img->downSample(filter, wrapMode, 3);
|
||||
}
|
||||
else if (filter == MipmapFilter_Triangle)
|
||||
{
|
||||
TriangleFilter filter;
|
||||
m->imageArray[i]->downSample(filter, wrapMode, 3);
|
||||
img = img->downSample(filter, wrapMode, 3);
|
||||
}
|
||||
else if (filter == MipmapFilter_Kaiser)
|
||||
{
|
||||
@ -694,19 +699,19 @@ bool TexImage::buildNextMipmap(MipmapFilter filter)
|
||||
//KaiserFilter filter(inputOptions.kaiserWidth);
|
||||
//filter.setParameters(inputOptions.kaiserAlpha, inputOptions.kaiserStretch);
|
||||
KaiserFilter filter(3);
|
||||
m->imageArray[i]->downSample(filter, wrapMode, 3);
|
||||
img = img->downSample(filter, wrapMode, 3);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (filter == MipmapFilter_Box)
|
||||
{
|
||||
m->imageArray[i]->fastDownSample();
|
||||
img = img->fastDownSample();
|
||||
}
|
||||
else if (filter == MipmapFilter_Triangle)
|
||||
{
|
||||
TriangleFilter filter;
|
||||
m->imageArray[i]->downSample(filter, wrapMode);
|
||||
img = img->downSample(filter, wrapMode);
|
||||
}
|
||||
else //if (filter == MipmapFilter_Kaiser)
|
||||
{
|
||||
@ -714,9 +719,12 @@ bool TexImage::buildNextMipmap(MipmapFilter filter)
|
||||
//KaiserFilter filter(inputOptions.kaiserWidth);
|
||||
//filter.setParameters(inputOptions.kaiserAlpha, inputOptions.kaiserStretch);
|
||||
KaiserFilter filter(3);
|
||||
m->imageArray[i]->downSample(filter, wrapMode);
|
||||
img = img->downSample(filter, wrapMode);
|
||||
}
|
||||
}
|
||||
|
||||
delete m->imageArray[i];
|
||||
m->imageArray[i] = img;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -56,7 +56,10 @@ namespace nvtt
|
||||
alphaMode = p.alphaMode;
|
||||
isNormalMap = p.isNormalMap;
|
||||
|
||||
imageArray = p.imageArray;
|
||||
imageArray.reserve(p.imageArray.count());
|
||||
foreach(i, p.imageArray) {
|
||||
imageArray.append(p.imageArray[i]->clone());
|
||||
}
|
||||
}
|
||||
~Private()
|
||||
{
|
||||
|
@ -48,7 +48,7 @@
|
||||
# define NVTT_API
|
||||
#endif
|
||||
|
||||
#define NVTT_VERSION 201
|
||||
#define NVTT_VERSION 020100
|
||||
|
||||
#define NVTT_FORBID_COPY(Class) \
|
||||
private: \
|
||||
|
@ -47,7 +47,7 @@
|
||||
# define NVTT_API
|
||||
#endif
|
||||
|
||||
#define NVTT_VERSION 201
|
||||
#define NVTT_VERSION 020100
|
||||
|
||||
#ifdef __cplusplus
|
||||
typedef struct nvtt::InputOptions NvttInputOptions;
|
||||
|
@ -21,6 +21,7 @@
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
// OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
#include <nvcore/StrLib.h>
|
||||
#include <nvtt/nvtt.h>
|
||||
|
||||
#include <stdlib.h> // EXIT_SUCCESS, EXIT_FAILURE
|
||||
@ -30,30 +31,54 @@ int main(int argc, char *argv[])
|
||||
{
|
||||
if (argc != 2) return EXIT_FAILURE;
|
||||
|
||||
nvtt::CompressionOptions compressionOptions;
|
||||
compressionOptions.setFormat(nvtt::Format_BC1);
|
||||
|
||||
nvtt::OutputOptions outputOptions;
|
||||
outputOptions.setFileName("output.dds");
|
||||
const char * inputFileName = argv[1];
|
||||
|
||||
// Init context.
|
||||
nvtt::Context context;
|
||||
context.enableCudaAcceleration(false);
|
||||
|
||||
// Load input image.
|
||||
nvtt::TexImage image = context.createTexImage();
|
||||
if (!image.load(inputFileName)) {
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
image.load(argv[1]);
|
||||
// Setup compression options.
|
||||
nvtt::CompressionOptions compressionOptions;
|
||||
compressionOptions.setFormat(nvtt::Format_BC3);
|
||||
//compressionOptions.setFormat(nvtt::Format_RGBA);
|
||||
|
||||
context.outputHeader(image, image.countMipmaps(), compressionOptions, outputOptions);
|
||||
// Setup output options.
|
||||
nvtt::OutputOptions outputOptions;
|
||||
|
||||
nv::Path outputFileName(inputFileName);
|
||||
outputFileName.stripExtension();
|
||||
outputFileName.append(".dds");
|
||||
|
||||
outputOptions.setFileName(outputFileName);
|
||||
|
||||
// Output compressed image.
|
||||
context.outputHeader(image, image.countMipmaps(), compressionOptions, outputOptions);
|
||||
|
||||
image.flipVertically();
|
||||
image.setAlphaMode(nvtt::AlphaMode_Transparency);
|
||||
|
||||
// Output first mipmap.
|
||||
context.compress(image, compressionOptions, outputOptions);
|
||||
|
||||
float gamma = 2.2f;
|
||||
image.toLinear(gamma);
|
||||
|
||||
float coverage = image.alphaTestCoverage();
|
||||
float alphaRef = 0.95;
|
||||
float coverage = image.alphaTestCoverage(alphaRef);
|
||||
|
||||
while (image.buildNextMipmap(nvtt::MipmapFilter_Box))
|
||||
// Build mimaps.
|
||||
while (image.buildNextMipmap(nvtt::MipmapFilter_Kaiser))
|
||||
{
|
||||
nvtt::TexImage tmpImage = image;
|
||||
tmpImage.toGamma(gamma);
|
||||
|
||||
tmpImage.scaleAlphaToCoverage(coverage);
|
||||
tmpImage.scaleAlphaToCoverage(coverage, alphaRef);
|
||||
|
||||
context.compress(tmpImage, compressionOptions, outputOptions);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user