flatten tree.

2.0
castano 17 years ago
parent b553bb11b8
commit e34a12a46f

@ -2,6 +2,7 @@
SUBDIRS(nvcore)
SUBDIRS(nvmath)
SUBDIRS(nvimage)
SUBDIRS(nvtt)
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR})

@ -1,7 +1,5 @@
PROJECT(nvimage)
SUBDIRS(nvtt)
SET(IMAGE_SRCS
nvimage.h
FloatImage.h

@ -28,8 +28,8 @@
#include <nvimage/Image.h>
#include <nvimage/ColorBlock.h>
#include <nvimage/BlockDXT.h>
#include <nvimage/nvtt/CompressionOptions.h>
#include <nvimage/nvtt/FastCompressDXT.h>
#include <nvtt/CompressionOptions.h>
#include <nvtt/FastCompressDXT.h>
#include "CudaCompressDXT.h"
#include "CudaUtils.h"

@ -25,7 +25,7 @@
#define NV_TT_CUDACOMPRESSDXT_H
#include <nvimage/nvimage.h>
#include <nvimage/nvtt/nvtt.h>
#include <nvtt/nvtt.h>
namespace nv
{

@ -26,7 +26,8 @@
#include <nvimage/Image.h>
#include <nvimage/DirectDrawSurface.h>
#include <nvimage/nvtt/nvtt.h>
#include <nvtt/nvtt.h>
#include "cmdline.h"

@ -26,7 +26,6 @@
#include <nvimage/Image.h>
#include <nvimage/DirectDrawSurface.h>
#include <nvimage/nvtt/nvtt.h>
#include "cmdline.h"

@ -26,7 +26,6 @@
#include <nvimage/Image.h>
#include <nvimage/DirectDrawSurface.h>
#include <nvimage/nvtt/nvtt.h>
#include <nvimage/ImageIO.h>

@ -27,7 +27,6 @@
#include <nvimage/Image.h>
#include <nvimage/DirectDrawSurface.h>
#include <nvimage/nvtt/nvtt.h>
#include <nvmath/Color.h>
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