Implement FileSystem::exists correctly on win32.

pull/216/head
castano 16 years ago
parent 07a4daed7b
commit f753cc9702

@ -4,7 +4,9 @@
#include <nvcore/nvcore.h>
#if NV_OS_WIN32
#include <direct.h>
//#include <shlwapi.h> // PathFileExists
#include <windows.h> // GetFileAttributes
#include <direct.h> // _mkdir
#else
#include <sys/stat.h>
#include <sys/types.h>
@ -20,6 +22,10 @@ bool FileSystem::exists(const char * path)
return access(path, F_OK|R_OK) == 0;
//struct stat buf;
//return stat(path, &buf) == 0;
#elif NV_OS_WIN32
// PathFileExists requires linking to shlwapi.lib
//return PathFileExists(path) != 0;
return GetFileAttributes(path) != 0xFFFFFFFF;
#else
if (FILE * fp = fopen(path, "r"))
{

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