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nvidia-texture-tools/src/nvtt/tests/cubemaptest.cpp

111 lines
3.6 KiB
C++

// Copyright NVIDIA Corporation 2007 -- Ignacio Castano <icastano@nvidia.com>
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//#include <nvcore/StrLib.h>
#include <nvcore/Timer.h>
#include <nvtt/nvtt.h>
#include <nvmath/nvmath.h>
#include "../tools/cmdline.h"
#include <stdlib.h> // EXIT_SUCCESS, EXIT_FAILURE
#include <stdio.h> // printf
int main(int argc, char *argv[])
{
MyAssertHandler assertHandler;
MyMessageHandler messageHandler;
// Init context.
nvtt::Context context;
const char * fileName = "envmap.dds";
if (argc > 1) fileName = argv[1];
// Load cubemap.
nvtt::CubeSurface envmap;
if (!envmap.load(fileName, 0)) {
printf("Error loading envmap.dds\n");
return EXIT_FAILURE;
}
//envmap.toLinear(2.2f);
// Setup compression options.
nvtt::CompressionOptions compressionOptions;
compressionOptions.setFormat(nvtt::Format_RGBA);
compressionOptions.setPixelType(nvtt::PixelType_Float);
compressionOptions.setPixelFormat(16, 16, 16, 16);
// Setup output options.
nvtt::OutputOptions outputOptions;
outputOptions.setFileName("filtered_envmap.dds");
//outputOptions.setSrgbFlag(true);
const int MAX_MIPMAP_COUNT = 7; // nv::log2(64) + 1;
//const int mipmapCount = MAX_MIPMAP_COUNT;
const int mipmapCount = 4;
//const int mipmapCount = 1;
const int firstMipmap = 0;
int topSize = 64;
float topPower = 64;
// Output header.
context.outputHeader(nvtt::TextureType_Cube, topSize >> firstMipmap, topSize >> firstMipmap, 1, 1, mipmapCount-firstMipmap, false, compressionOptions, outputOptions);
nv::Timer timer;
timer.start();
nvtt::CubeSurface filteredEnvmap[mipmapCount];
// Output filtered mipmaps.
for (int m = firstMipmap; m < mipmapCount; m++) {
int size = topSize >> m; // 64, 32, 16, 8
float cosine_power = topPower / (1 << (2 * m)); // 64, 16, 4, 1
cosine_power = nv::max(1.0f, cosine_power);
printf("filtering step: %d/%d\n", m+1, mipmapCount);
filteredEnvmap[m] = envmap.cosinePowerFilter(size, cosine_power, nvtt::EdgeFixup_Warp);
//filteredEnvmap[m].toGamma(2.2f);
}
for (int f = 0; f < 6; f++) {
for (int m = firstMipmap; m < mipmapCount; m++) {
context.compress(filteredEnvmap[m].face(f), f, m-firstMipmap, compressionOptions, outputOptions);
}
}
timer.stop();
printf("done in %f seconds\n", timer.elapsed());
return EXIT_SUCCESS;
}