mpersano 2bd367a4dc Add support for compressing texture arrays.
Also add support for reading/writing DX10 uncompressed (RGB/lumi) textures, so
now it's possible to compress a texture array assembled with nvcompress.
2016-02-28 08:05:59 -03:00
2014-12-02 20:23:21 +00:00
2012-04-30 23:04:05 +00:00
2009-11-03 23:57:36 +00:00
2009-10-18 08:10:28 +00:00
2015-12-05 15:19:59 -08:00
2015-12-05 15:16:14 -08:00
2009-03-14 08:02:33 +00:00
2008-02-28 07:43:37 +00:00
Description
Texture processing tools with support for Direct3D 10 and 11 formats.
62 MiB
Languages
C++ 92.9%
C 3.7%
Cuda 2.6%
C# 0.7%