Texture processing tools with support for Direct3D 10 and 11 formats.
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mpersano 2bd367a4dc Add support for compressing texture arrays.
Also add support for reading/writing DX10 uncompressed (RGB/lumi) textures, so
now it's possible to compress a texture array assembled with nvcompress.
8 years ago
cmake osx fixes. Fix issue 211. 10 years ago
data Add luma test. 12 years ago
doc Add doc folder. 15 years ago
extern Apply patch provided in issue #224. Add support for ARM64. 9 years ago
project Disable test code from nvdecompress. Update vc12 projects and fix vc12 build. Fixes bug #232. 9 years ago
src Add support for compressing texture arrays. 8 years ago
CMakeLists.txt Integrate changes from cfcohen. 9 years ago
ChangeLog Merge changes from 2.0 15 years ago
NVIDIA_Texture_Tools_LICENSE.txt Fix version in readme and license files. 16 years ago
NVIDIA_Texture_Tools_README.txt Update readme. 15 years ago
VERSION Update changelog with 2.0.1 changes. 16 years ago
buildpkg Add one more exclude rule to pkg builder script. 15 years ago
configure Integrate more changes from cfcohen. 9 years ago