45 lines
1.4 KiB
Plaintext
45 lines
1.4 KiB
Plaintext
NVIDIA Texture Tools version 0.9.0
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* Private beta prerelease.
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NVIDIA Texture Tools version 0.9.1
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* Bug fix release.
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NVIDIA Texture Tools version 0.9.2
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* Improved alpha compression.
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* Improved fast DXT1 compression.
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* Documentation and release notes.
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NVIDIA Texture Tools version 0.9.3
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* Fix non power of two textures.
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* Fix estimateSize with rgb format.
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* Fix error in cuda compressor block limit.
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NVIDIA Texture Tools version 0.9.4
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* Added support for input DDS files, including cube maps.
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* Added support for input PSD files.
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* Added nvdecompress tool.
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* Added nvimgdiff tool.
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* Added nvddsinfo tool.
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* CUDA decompressor 22% faster.
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* DXT3 & DXT5 CUDA compressors.
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* Faster DXT5n CPU compressor.
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* Many bug fixes.
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NVIDIA Texture Tools version 0.9.5
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* Fixed PSNR formula in nvimgdiff.
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* Added support for arbitrary RGB formats.
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* Add support for DXT1a.
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* Refactor and improve compression quality of fast compressors.
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* Add cmake scripts to detect processor and chose compiler options.
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* Fix normal map decompression.
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* Evaluate angular deviation error for normal maps in nvimgdiff.
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* Fix DXT1 compression with custom color metrics.
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* Fix error in normal map generation from heightmap mipmaps.
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* Fix errors in estimateSize.
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* Fix errors when maxLevel is used.
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* Enable the use of BC5 not just for normal maps.
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* Add mirror wrapping mode, use by default.
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* Implement polyphase filters.
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* Add box and triangle filter sampling.
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