5f845513ee
Test TexImage stuff more througly. Test YCoCg and RGBM.
232 lines
7.5 KiB
C++
232 lines
7.5 KiB
C++
// Copyright (c) 2009-2011 Ignacio Castano <castano@gmail.com>
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// Copyright (c) 2007-2009 NVIDIA Corporation -- Ignacio Castano <icastano@nvidia.com>
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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#include "nvtt.h"
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#include "nvtt_wrapper.h"
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// InputOptions class.
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NvttInputOptions * nvttCreateInputOptions()
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{
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return new nvtt::InputOptions();
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}
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void nvttDestroyInputOptions(NvttInputOptions * inputOptions)
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{
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delete inputOptions;
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}
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void nvttSetInputOptionsTextureLayout(NvttInputOptions * inputOptions, NvttTextureType type, int w, int h, int d)
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{
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inputOptions->setTextureLayout((nvtt::TextureType)type, w, h, d);
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}
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void nvttResetInputOptionsTextureLayout(NvttInputOptions * inputOptions)
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{
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inputOptions->resetTextureLayout();
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}
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NvttBoolean nvttSetInputOptionsMipmapData(NvttInputOptions * inputOptions, const void * data, int w, int h, int d, int face, int mipmap)
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{
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return (NvttBoolean)inputOptions->setMipmapData(data, w, h, d, face, mipmap);
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}
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void nvttSetInputOptionsFormat(NvttInputOptions * inputOptions, NvttInputFormat format)
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{
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inputOptions->setFormat((nvtt::InputFormat)format);
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}
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void nvttSetInputOptionsAlphaMode(NvttInputOptions * inputOptions, NvttAlphaMode alphaMode)
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{
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inputOptions->setAlphaMode((nvtt::AlphaMode)alphaMode);
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}
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void nvttSetInputOptionsGamma(NvttInputOptions * inputOptions, float inputGamma, float outputGamma)
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{
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inputOptions->setGamma(inputGamma, outputGamma);
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}
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void nvttSetInputOptionsWrapMode(NvttInputOptions * inputOptions, NvttWrapMode mode)
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{
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inputOptions->setWrapMode((nvtt::WrapMode)mode);
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}
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void nvttSetInputOptionsMipmapFilter(NvttInputOptions * inputOptions, NvttMipmapFilter filter)
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{
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inputOptions->setMipmapFilter((nvtt::MipmapFilter)filter);
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}
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void nvttSetInputOptionsMipmapGeneration(NvttInputOptions * inputOptions, NvttBoolean enabled, int maxLevel)
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{
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inputOptions->setMipmapGeneration(enabled != NVTT_False, maxLevel);
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}
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void nvttSetInputOptionsKaiserParameters(NvttInputOptions * inputOptions, float width, float alpha, float stretch)
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{
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inputOptions->setKaiserParameters(width, alpha, stretch);
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}
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void nvttSetInputOptionsNormalMap(NvttInputOptions * inputOptions, NvttBoolean b)
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{
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inputOptions->setNormalMap(b != NVTT_False);
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}
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void nvttSetInputOptionsConvertToNormalMap(NvttInputOptions * inputOptions, NvttBoolean convert)
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{
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inputOptions->setConvertToNormalMap(convert != NVTT_False);
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}
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void nvttSetInputOptionsHeightEvaluation(NvttInputOptions * inputOptions, float redScale, float greenScale, float blueScale, float alphaScale)
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{
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inputOptions->setHeightEvaluation(redScale, greenScale, blueScale, alphaScale);
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}
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void nvttSetInputOptionsNormalFilter(NvttInputOptions * inputOptions, float small, float medium, float big, float large)
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{
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inputOptions->setNormalFilter(small, medium, big, large);
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}
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void nvttSetInputOptionsNormalizeMipmaps(NvttInputOptions * inputOptions, NvttBoolean b)
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{
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inputOptions->setNormalizeMipmaps(b != NVTT_False);
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}
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void nvttSetInputOptionsMaxExtents(NvttInputOptions * inputOptions, int dim)
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{
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inputOptions->setMaxExtents(dim);
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}
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void nvttSetInputOptionsRoundMode(NvttInputOptions * inputOptions, NvttRoundMode mode)
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{
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inputOptions->setRoundMode((nvtt::RoundMode)mode);
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}
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// CompressionOptions class.
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NvttCompressionOptions * nvttCreateCompressionOptions()
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{
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return new nvtt::CompressionOptions();
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}
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void nvttDestroyCompressionOptions(NvttCompressionOptions * compressionOptions)
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{
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delete compressionOptions;
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}
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void nvttSetCompressionOptionsFormat(NvttCompressionOptions * compressionOptions, NvttFormat format)
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{
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compressionOptions->setFormat((nvtt::Format)format);
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}
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void nvttSetCompressionOptionsQuality(NvttCompressionOptions * compressionOptions, NvttQuality quality)
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{
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compressionOptions->setQuality((nvtt::Quality)quality);
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}
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void nvttSetCompressionOptionsColorWeights(NvttCompressionOptions * compressionOptions, float red, float green, float blue, float alpha)
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{
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compressionOptions->setColorWeights(red, green, blue, alpha);
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}
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/*void nvttEnableCompressionOptionsCudaCompression(NvttCompressionOptions * compressionOptions, NvttBoolean enable)
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{
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compressionOptions->enableCudaCompression(enable != NVTT_False);
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}*/
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void nvttSetCompressionOptionsPixelFormat(NvttCompressionOptions * compressionOptions, unsigned int bitcount, unsigned int rmask, unsigned int gmask, unsigned int bmask, unsigned int amask)
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{
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compressionOptions->setPixelFormat(bitcount, rmask, gmask, bmask, amask);
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}
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void nvttSetCompressionOptionsQuantization(NvttCompressionOptions * compressionOptions, NvttBoolean colorDithering, NvttBoolean alphaDithering, NvttBoolean binaryAlpha, int alphaThreshold)
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{
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compressionOptions->setQuantization(colorDithering != NVTT_False, alphaDithering != NVTT_False, binaryAlpha != NVTT_False, alphaThreshold);
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}
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// OutputOptions class.
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NvttOutputOptions * nvttCreateOutputOptions()
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{
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return new nvtt::OutputOptions();
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}
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void nvttDestroyOutputOptions(NvttOutputOptions * outputOptions)
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{
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delete outputOptions;
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}
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void nvttSetOutputOptionsFileName(NvttOutputOptions * outputOptions, const char * fileName)
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{
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outputOptions->setFileName(fileName);
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}
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void nvttSetOutputOptionsOutputHeader(NvttOutputOptions * outputOptions, NvttBoolean b)
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{
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outputOptions->setOutputHeader(b != NVTT_False);
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}
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/*
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void nvttSetOutputOptionsErrorHandler(NvttOutputOptions * outputOptions, nvttErrorHandler errorHandler)
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{
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outputOptions->setErrorHandler(errorHandler);
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}
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void nvttSetOutputOptionsOutputHandler(NvttOutputOptions * outputOptions, nvttOutputHandler outputHandler, nvttImageHandler imageHandler)
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{
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}
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*/
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// Compressor class.
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NvttCompressor * nvttCreateCompressor()
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{
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return new nvtt::Compressor();
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}
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void nvttDestroyCompressor(NvttCompressor * compressor)
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{
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delete compressor;
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}
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NvttBoolean nvttCompress(const NvttCompressor * compressor, const NvttInputOptions * inputOptions, const NvttCompressionOptions * compressionOptions, const NvttOutputOptions * outputOptions)
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{
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return (NvttBoolean)compressor->process(*inputOptions, *compressionOptions, *outputOptions);
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}
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int nvttEstimateSize(const NvttCompressor * compressor, const NvttInputOptions * inputOptions, const NvttCompressionOptions * compressionOptions)
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{
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return compressor->estimateSize(*inputOptions, *compressionOptions);
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}
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// Global functions.
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const char * nvttErrorString(NvttError e)
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{
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return nvtt::errorString((nvtt::Error)e);
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}
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unsigned int nvttVersion()
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{
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return nvtt::version();
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}
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