nvidia-texture-tools/src/nvtt/tests
nathaniel.reed@gmail.com ab316deeaa Add BC7 support. It's incredibly slow - ~60 seconds to compress a 512x512 image, on a Core i7 - but it works.
- Added AVPCL compressor to projects and got it building with VC9 and VC10.
- Removed unused command line interface & file read/write code from AVPCL.
- Convert AVPCL to use NV vector math lib, asserts, etc.
- Convert AVPCL to use double instead of float.
- Added 4x4 symmetric eigensolver, for AVPCL; it's based on the existing 3x3 one, but I had to rewrite the Householder reduction stage.  As with ZOH, using the eigensolver (instead of SVD) gives a ~25% speedup without significantly affecting RMSE.
- Encapsulate ZOH and AVPCL stuff into their own namespaces to keep everything separate.
- Added some missing vector operators to the nvmath lib.
2013-12-07 02:17:08 +00:00
..
CMakeLists.txt HDR encoding tests. 2012-01-04 02:25:28 +00:00
ctest.c Add ctest. 2007-12-03 08:37:48 +00:00
cubemaptest.cpp Add tone mapping operators. 2011-11-11 00:48:22 +00:00
driverapi.cpp Fix errors on win32. Define function pointers properly. 2009-03-21 07:43:15 +00:00
filtertest.cpp Add filter test. 2007-12-17 05:24:32 +00:00
GoogleCharts.h HDR encoding tests. 2012-01-04 02:25:28 +00:00
hdrtest.cpp Fix issue 181. 2013-02-01 23:19:58 +00:00
imperativeapi.cpp Cosine power filter. A bit of renaming. 2011-09-28 16:40:59 +00:00
mpegenc.cpp Cleanup cmake files. 2009-03-02 07:32:00 +00:00
process_alpha_map.cpp Fix issue 181. 2013-02-01 23:19:58 +00:00
testsuite.cpp Add BC7 support. It's incredibly slow - ~60 seconds to compress a 512x512 image, on a Core i7 - but it works. 2013-12-07 02:17:08 +00:00