Texture processing tools with support for Direct3D 10 and 11 formats.
b4f17b968a
- Add frustum class and bezier evaluation functions. - Add component accessors to vector. - Add matrix constructors. - Fix errors in sparse solvers. - Better robust orthogonalization. - Fix montecarlo distribution. |
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cmake | ||
extern | ||
project | ||
src | ||
buildpkg | ||
ChangeLog | ||
CMakeLists.txt | ||
configure | ||
NVIDIA_Texture_Tools_LICENSE.txt | ||
NVIDIA_Texture_Tools_README.txt | ||
VERSION |