b4f17b968ad91f24c071ce1a1d1babf89fa9377c
- Add frustum class and bezier evaluation functions. - Add component accessors to vector. - Add matrix constructors. - Fix errors in sparse solvers. - Better robust orthogonalization. - Fix montecarlo distribution.
Description
Texture processing tools with support for Direct3D 10 and 11 formats.
Languages
C++
92.9%
C
3.7%
Cuda
2.6%
C#
0.7%