nvidia-texture-tools/src/nvmath
castano e7aca55ba3 Improved floating point random number generation.
Fixed loading RGB images, as reported in issue 15.
Moved pixel format conversion helpers to PixelFormat.h
2007-10-08 00:56:58 +00:00
..
Basis.cpp Add support for loading PSD files. 2007-07-02 07:27:23 +00:00
Basis.h Add support for loading PSD files. 2007-07-02 07:27:23 +00:00
Box.h Import all sources from perforce. 2007-04-17 08:49:19 +00:00
CMakeLists.txt sync with private repository. 2007-07-01 08:52:38 +00:00
Color.h Import all sources from perforce. 2007-04-17 08:49:19 +00:00
Eigen.cpp Import all sources from perforce. 2007-04-17 08:49:19 +00:00
Eigen.h Import all sources from perforce. 2007-04-17 08:49:19 +00:00
Fitting.cpp Import all sources from perforce. 2007-04-17 08:49:19 +00:00
Fitting.h Import all sources from perforce. 2007-04-17 08:49:19 +00:00
Matrix.h Sync with perforce repository. 2007-07-08 08:08:52 +00:00
Montecarlo.cpp Improved floating point random number generation. 2007-10-08 00:56:58 +00:00
Montecarlo.h - weighted cuda compressor. 2007-05-17 00:11:38 +00:00
nvmath.h Import all sources from perforce. 2007-04-17 08:49:19 +00:00
Random.cpp - weighted cuda compressor. 2007-05-17 00:11:38 +00:00
Random.h Improved floating point random number generation. 2007-10-08 00:56:58 +00:00
SphericalHarmonic.cpp - weighted cuda compressor. 2007-05-17 00:11:38 +00:00
SphericalHarmonic.h - weighted cuda compressor. 2007-05-17 00:11:38 +00:00
Vector.h Add dxt1a fast compressor. 2007-09-04 10:00:32 +00:00