Texture processing tools with support for Direct3D 10 and 11 formats.
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castano babb7e8df7 - weighted cuda compressor.
- faster and better BC3n compressor
- add normal map flag to DDS files that store normal maps.
- stop using RXGB fourcc code.
- move tools to tools/
- add temptative config dialog for UI based tool. 
- add experimental normal map mipmap generation.
- start adding support for input dds files in nvcompress.
- many other small fixes and cleanup.
2007-05-17 00:11:38 +00:00
cmake Import all sources from perforce. 2007-04-17 08:49:19 +00:00
gnuwin32 Import all sources from perforce. 2007-04-17 08:49:19 +00:00
project/vc8 - weighted cuda compressor. 2007-05-17 00:11:38 +00:00
src - weighted cuda compressor. 2007-05-17 00:11:38 +00:00
ChangeLog Import all sources from perforce. 2007-04-17 08:49:19 +00:00
CMakeLists.txt - weighted cuda compressor. 2007-05-17 00:11:38 +00:00
configure Import all sources from perforce. 2007-04-17 08:49:19 +00:00
NVIDIA_Texture_Tools_LICENSE.txt Import all sources from perforce. 2007-04-17 08:49:19 +00:00
NVIDIA_Texture_Tools_README.txt Import all sources from perforce. 2007-04-17 08:49:19 +00:00
NVIDIA_Texture_Tools_TODO.txt - weighted cuda compressor. 2007-05-17 00:11:38 +00:00
VERSION Import all sources from perforce. 2007-04-17 08:49:19 +00:00