babb7e8df71d243e1294400114c19af0cb6385fd
- faster and better BC3n compressor - add normal map flag to DDS files that store normal maps. - stop using RXGB fourcc code. - move tools to tools/ - add temptative config dialog for UI based tool. - add experimental normal map mipmap generation. - start adding support for input dds files in nvcompress. - many other small fixes and cleanup.
Description
Texture processing tools with support for Direct3D 10 and 11 formats.
Languages
C++
92.9%
C
3.7%
Cuda
2.6%
C#
0.7%