Texture processing tools with support for Direct3D 10 and 11 formats.
babb7e8df7
- faster and better BC3n compressor - add normal map flag to DDS files that store normal maps. - stop using RXGB fourcc code. - move tools to tools/ - add temptative config dialog for UI based tool. - add experimental normal map mipmap generation. - start adding support for input dds files in nvcompress. - many other small fixes and cleanup. |
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cmake | ||
gnuwin32 | ||
project/vc8 | ||
src | ||
ChangeLog | ||
CMakeLists.txt | ||
configure | ||
NVIDIA_Texture_Tools_LICENSE.txt | ||
NVIDIA_Texture_Tools_README.txt | ||
NVIDIA_Texture_Tools_TODO.txt | ||
VERSION |