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nvidia-texture-tools/src/nvcore/FileSystem.cpp

104 lines
2.3 KiB
C++

// This code is in the public domain -- castano@gmail.com
#include "FileSystem.h"
#if NV_OS_WIN32
#define _CRT_NONSTDC_NO_WARNINGS // _chdir is defined deprecated, but that's a bug, chdir is deprecated, _chdir is *not*.
//#include <shlwapi.h> // PathFileExists
#include <windows.h> // GetFileAttributes
#include <direct.h> // _mkdir, _chdir
#elif NV_OS_XBOX
#include <Xtl.h>
#elif NV_OS_ORBIS
#include <fios2.h>
#else
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#endif
#include <stdio.h> // remove, unlink
using namespace nv;
bool FileSystem::exists(const char * path)
{
#if NV_OS_UNIX
return access(path, F_OK|R_OK) == 0;
//struct stat buf;
//return stat(path, &buf) == 0;
#elif NV_OS_WIN32 || NV_OS_XBOX
// PathFileExists requires linking to shlwapi.lib
//return PathFileExists(path) != 0;
return GetFileAttributesA(path) != INVALID_FILE_ATTRIBUTES;
#else
if (FILE * fp = fopen(path, "r"))
{
fclose(fp);
return true;
}
return false;
#endif
}
bool FileSystem::createDirectory(const char * path)
{
#if NV_OS_WIN32 || NV_OS_XBOX
return CreateDirectoryA(path, NULL) != 0;
#elif NV_OS_ORBIS
// not implemented
return false;
#else
return mkdir(path, 0777) != -1;
#endif
}
bool FileSystem::changeDirectory(const char * path)
{
#if NV_OS_WIN32
return _chdir(path) != -1;
#elif NV_OS_XBOX
// Xbox doesn't support Current Working Directory!
return false;
#elif NV_OS_ORBIS
// Orbis doesn't support Current Working Directory!
return false;
#else
return chdir(path) != -1;
#endif
}
bool FileSystem::removeFile(const char * path)
{
// @@ Use unlink or remove?
return remove(path) == 0;
}
#include "StdStream.h" // for fileOpen
bool FileSystem::copyFile(const char * src, const char * dst) {
FILE * fsrc = fileOpen(src, "rb");
if (fsrc == NULL) return false;
NV_ON_RETURN(fclose(fsrc));
FILE * fdst = fileOpen(dst, "wb");
if (fdst == NULL) return false;
NV_ON_RETURN(fclose(fdst));
char buffer[1024];
size_t n;
while ((n = fread(buffer, sizeof(char), sizeof(buffer), fsrc)) > 0) {
if (fwrite(buffer, sizeof(char), n, fdst) != n) {
return false;
}
}
return true;
}