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quicktex/src/blocks.h

138 lines
5.0 KiB
C

/* Python-rgbcx Texture Compression Library
Copyright (C) 2021 Andrew Cassidy <drewcassidy@me.com>
Partially derived from rgbcx.h written by Richard Geldreich 2020 <richgel99@gmail.com>
and licenced under the public domain
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <array>
#include <cassert>
#include <cstdint>
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#include <cstdlib>
#include "color.h"
#include "util.h"
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#pragma pack(push, 1)
class BC1Block {
public:
uint16_t GetLowColor() const { return _low_color[0] | _low_color[1] << 8U; }
uint16_t GetHighColor() const { return _high_color[0] | _high_color[1] << 8U; }
Color32 GetLowColor32() const { return Color32::unpack565(GetLowColor()); }
Color32 GetHighColor32() const { return Color32::unpack565(GetHighColor()); }
bool Is3Color() const { return GetLowColor() <= GetHighColor(); }
void SetLowColor(uint16_t c) {
_low_color[0] = c & 0xFF;
_low_color[1] = (c >> 8) & 0xFF;
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}
void SetHighColor(uint16_t c) {
_high_color[0] = c & 0xFF;
_high_color[1] = (c >> 8) & 0xFF;
}
uint32_t GetSelector(uint32_t x, uint32_t y) const {
assert((x < 4U) && (y < 4U));
return (selectors[y] >> (x * SelectorBits)) & SelectorMask;
}
void SetSelector(uint32_t x, uint32_t y, uint32_t val) {
assert((x < 4U) && (y < 4U) && (val < 4U));
selectors[y] &= (~(SelectorMask << (x * SelectorBits)));
selectors[y] |= (val << (x * SelectorBits));
}
constexpr static inline size_t EndpointSize = 2;
constexpr static inline size_t SelectorSize = 4;
constexpr static inline uint8_t SelectorBits = 2;
constexpr static inline uint8_t SelectorValues = 1 << SelectorBits;
constexpr static inline uint8_t SelectorMask = SelectorValues - 1;
private:
std::array<uint8_t, EndpointSize> _low_color;
std::array<uint8_t, EndpointSize> _high_color;
public:
std::array<uint8_t, 4> selectors;
};
class BC4Block {
public:
inline uint32_t GetLowAlpha() const { return low_alpha; }
inline uint32_t GetHighAlpha() const { return high_alpha; }
inline bool Is6Alpha() const { return GetLowAlpha() <= GetHighAlpha(); }
inline uint64_t GetSelectorBits() const {
return ((uint64_t)((uint32_t)selectors[0] | ((uint32_t)selectors[1] << 8U) | ((uint32_t)selectors[2] << 16U) | ((uint32_t)selectors[3] << 24U))) |
(((uint64_t)selectors[4]) << 32U) | (((uint64_t)selectors[5]) << 40U);
}
inline uint32_t GetSelector(uint32_t x, uint32_t y, uint64_t selector_bits) const {
assert((x < 4U) && (y < 4U));
return (selector_bits >> (((y * 4) + x) * SelectorBits)) & (SelectorMask);
}
static inline std::array<uint8_t, 8> GetBlockValues6(uint32_t l, uint32_t h) {
return {static_cast<uint8_t>(l),
static_cast<uint8_t>(h),
static_cast<uint8_t>((l * 4 + h) / 5),
static_cast<uint8_t>((l * 3 + h * 2) / 5),
static_cast<uint8_t>((l * 2 + h * 3) / 5),
static_cast<uint8_t>((l + h * 4) / 5),
0,
255};
}
static inline std::array<uint8_t, 8> GetBlockValues8(uint32_t l, uint32_t h) {
return {static_cast<uint8_t>(l),
static_cast<uint8_t>(h),
static_cast<uint8_t>((l * 6 + h) / 7),
static_cast<uint8_t>((l * 5 + h * 2) / 7),
static_cast<uint8_t>((l * 4 + h * 3) / 7),
static_cast<uint8_t>((l * 3 + h * 4) / 7),
static_cast<uint8_t>((l * 2 + h * 5) / 7),
static_cast<uint8_t>((l + h * 6) / 7)};
}
static inline std::array<uint8_t, 8> GetBlockValues(uint32_t l, uint32_t h) {
if (l > h)
return GetBlockValues8(l, h);
else
return GetBlockValues6(l, h);
}
constexpr static inline size_t EndpointSize = 1;
constexpr static inline size_t SelectorSize = 6;
constexpr static inline uint8_t SelectorBits = 3;
constexpr static inline uint8_t SelectorValues = 1 << SelectorBits;
constexpr static inline uint8_t SelectorMask = SelectorValues - 1;
uint8_t low_alpha;
uint8_t high_alpha;
uint8_t selectors[SelectorSize];
};
class BC3Block {
public:
BC4Block alpha_block;
BC1Block color_block;
};
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class BC5Block {
public:
BC4Block r_block;
BC4Block g_block;
};
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#pragma pack(pop)