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Quick shortcut for all-black blocks since they are very common
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@ -277,42 +277,47 @@ void BC1Encoder::EncodeBlockSingleColor(Color color, BC1Block *dest) const {
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uint8_t mask = 0xAA; // 2222
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uint16_t min16, max16;
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bool using_3color = false;
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if ((color.r | color.g | color.g) == 0) {
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// quick shortcut for all-black blocks
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min16 = 0;
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max16 = 1;
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mask = 0x55; // 1111 (Min value only, max is ignored)
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} else {
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// why is there no subscript operator for shared_ptr<array>
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EncodeResults result;
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FindEndpointsSingleColor(result, color, false);
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// why is there no subscript operator for shared_ptr<array>
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EncodeResults result;
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FindEndpointsSingleColor(result, color, false);
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if ((_flags & (Flags::Use3ColorBlocks | Flags::Use3ColorBlocksForBlackPixels)) != Flags::None) {
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EncodeResults result_3color;
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FindEndpointsSingleColor(result_3color, color, true);
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if ((_flags & (Flags::Use3ColorBlocks | Flags::Use3ColorBlocksForBlackPixels)) != Flags::None) {
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EncodeResults result_3color;
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FindEndpointsSingleColor(result_3color, color, true);
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if (result_3color.error < result.error) { result = result_3color; }
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}
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min16 = result.low.Pack565Unscaled();
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max16 = result.high.Pack565Unscaled();
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if (result.color_mode == ColorMode::Solid) {
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if (min16 == max16) {
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// make sure this isnt accidentally a 3-color block
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// so make max16 > min16 (l > h)
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if (min16 > 0) {
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min16--;
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mask = 0; // endpoints are equal so mask doesnt matter
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} else {
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assert(min16 == 0 && max16 == 0);
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max16 = 1;
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min16 = 0;
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mask = 0x55; // 1111 (Min value only, max is ignored)
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}
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} else if (max16 < min16) {
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std::swap(min16, max16);
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mask = 0xFF; // invert mask to 3333
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if (result_3color.error < result.error) { result = result_3color; }
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}
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min16 = result.low.Pack565Unscaled();
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max16 = result.high.Pack565Unscaled();
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if (result.color_mode == ColorMode::Solid) {
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if (min16 == max16) {
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// make sure this isnt accidentally a 3-color block
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// so make max16 > min16 (l > h)
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if (min16 > 0) {
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min16--;
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mask = 0; // endpoints are equal so mask doesnt matter
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} else {
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assert(min16 == 0 && max16 == 0);
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max16 = 1;
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min16 = 0;
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mask = 0x55; // 1111 (Min value only, max is ignored)
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}
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} else if (max16 < min16) {
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std::swap(min16, max16);
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mask = 0xFF; // invert mask to 3333
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}
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assert(max16 > min16);
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} else if (max16 > min16) {
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std::swap(min16, max16); // assure 3-color blocks
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}
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assert(max16 > min16);
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} else if (max16 > min16) {
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std::swap(min16, max16);
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}
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dest->SetLowColor(max16);
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