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Cleanup
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@ -194,10 +194,10 @@ void BC1Encoder::EncodeBlock(Color4x4 pixels, BC1Block *dest) const {
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Vector4 low, high;
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bool multicolor = ComputeEndpoints<ColorMode::FourColor>(pixels, trial_result, metrics);
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if (multicolor) {
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FindSelectors4(pixels, trial_result, needs_block_error);
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} else {
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if (!multicolor) {
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FindEndpointsSingleColor(trial_result, pixels, metrics.avg, false);
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} else {
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FindSelectors4(pixels, trial_result, needs_block_error);
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}
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if (trial_result.low == round_result.low && trial_result.high == round_result.high) break;
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@ -211,7 +211,6 @@ void BC1Encoder::EncodeBlock(Color4x4 pixels, BC1Block *dest) const {
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if (!needs_block_error || round_result.error < result.error) { result = round_result; }
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}
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bool usedCF = false;
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// First refinement pass using ordered cluster fit
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if (result.error > 0 && (_flags & Flags::UseLikelyTotalOrderings) != Flags::None) {
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const unsigned total_iters = (_flags & Flags::Iterative) != Flags::None ? 2 : 1;
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@ -253,31 +252,22 @@ void BC1Encoder::EncodeBlock(Color4x4 pixels, BC1Block *dest) const {
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FindEndpointsSingleColor(trial_result, pixels, metrics.avg, false);
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} else {
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ComputeEndpoints<ColorMode::FourColor>(sums, trial_result, trial_matrix, trial_hash);
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FindSelectors4(pixels, trial_result, true);
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}
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FindSelectors4(pixels, trial_result, true);
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if (trial_result.error < result.error) {
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result = trial_result;
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usedCF = true;
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}
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if (trial_result.error < result.error) { result = trial_result; }
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if (trial_result.error == 0) break;
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}
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}
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}
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EncodeBlock4Color(result, dest);
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// if (result.low == result.high) {
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// EncodeBlockSingleColor(metrics.avg, dest);
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// } else {
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// EncodeBlock4Color(result, dest);
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// }
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}
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void BC1Encoder::EncodeBlockSingleColor(Color color, BC1Block *dest) const {
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uint8_t mask = 0xAA; // 2222
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uint16_t min16, max16;
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if ((color.r | color.g | color.g) == 0) {
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if ((color.r | color.g | color.b) == 0) {
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// quick shortcut for all-black blocks
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min16 = 0;
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max16 = 1;
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@ -316,7 +306,7 @@ void BC1Encoder::EncodeBlockSingleColor(Color color, BC1Block *dest) const {
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}
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assert(max16 > min16);
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} else if (max16 > min16) {
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std::swap(min16, max16); // assure 3-color blocks
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std::swap(min16, max16); // assure 3-color blocks
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}
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}
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