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45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
/* Python-rgbcx Texture Compression Library
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Copyright (C) 2021 Andrew Cassidy <drewcassidy@me.com>
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Partially derived from rgbcx.h written by Richard Geldreich <richgel99@gmail.com>
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and licenced under the public domain
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <array>
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namespace rgbcx {
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//
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//class SelectorHistogram<size_t Size, size_t Max> {
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// public:
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// std::array<uint8_t, Size> histogram;
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//
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// bool operator==(const SelectorHistogram<N> &other) const {
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// for (unsigned i = 0; i < Size; i++) {
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// if (histogram[i] != other.histogram[i]) return false;
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// }
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// return true;
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// }
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//
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// bool AnyMax() cost {
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// for (unsigned i = 0; i < Size; i++) {
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// if (histogram[i] == Max) return true;
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// }
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// return false;
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// }
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//};
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} // namespace rgbcx
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