KSP-Conformal-Decals/Source/ConformalDecals/IProjectionTarget.cs

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using UnityEngine;
namespace ConformalDecals {
public interface IProjectionTarget {
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bool Project(Matrix4x4 orthoMatrix, Transform projector, Bounds projectionBounds);
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void Render(Material decalMaterial, MaterialPropertyBlock partMPB, Camera camera);
ConfigNode Save();
}
}