KSP-Conformal-Decals/Assets/ConformalDecals/ColorChannelSlider.cs

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2020-07-21 07:52:23 +00:00
using ConformalDecals.Util;
using UnityEngine;
using UnityEngine.UI;
namespace ConformalDecals.UI {
public class ColorChannelSlider : MonoBehaviour {
[SerializeField] private ColorPickerController.ChannelUpdateEvent _onChannelChanged = new ColorPickerController.ChannelUpdateEvent();
[SerializeField] private float _value;
[SerializeField] private int _channel;
[SerializeField] private bool _hsl;
[SerializeField] private Selectable _textBox;
[SerializeField] private Slider _slider;
[SerializeField] private Image _image;
public void OnTextBoxUpdate(string text) { }
public void OnSliderUpdate(float value) { }
public void OnColorUpdate(Color rgb, ColorHSL hsl) { }
}
}