KSP-Conformal-Decals/Source/ConformalDecals/MaterialProperties/MaterialKeywordProperty.cs

19 lines
581 B
C#
Raw Normal View History

2020-06-29 01:18:04 +00:00
using ConformalDecals.Util;
using UnityEngine;
namespace ConformalDecals.MaterialProperties {
public class MaterialKeywordProperty : MaterialProperty {
[SerializeField] public bool value = true;
public override void ParseNode(ConfigNode node) {
base.ParseNode(node);
ParseUtil.ParseBoolIndirect(ref value, node, "value");
}
public override void Modify(Material material) {
if (value) material.EnableKeyword(_propertyName);
else material.DisableKeyword(_propertyName);
}
}
}