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https://github.com/drewcassidy/KSP-Conformal-Decals.git
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Fix zbuffer writing in bounds shader
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@ -14,10 +14,11 @@ Shader "ConformalDecals/SelectionGlow"
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{
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Tags { "Queue" = "Transparent" }
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Cull Back
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ZWrite Off
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Pass
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{
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Blend One One
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Blend One One
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CGPROGRAM
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#pragma vertex vert
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@ -6,7 +6,7 @@
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{
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"MAJOR":0,
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"MINOR":1,
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"PATCH":1,
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"PATCH":2,
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"BUILD":0
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},
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"KSP_VERSION":
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@ -1,4 +1,4 @@
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# Conformal Decals v0.1.1
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# Conformal Decals v0.1.2
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[![Build Status](https://travis-ci.org/drewcassidy/KSP-Conformal-Decals.svg?branch=release)](https://travis-ci.org/drewcassidy/KSP-Conformal-Decals) [![Art: CC BY-SA 4.0](https://img.shields.io/badge/Art%20License-CC%20BY--SA%204.0-orange.svg)](https://creativecommons.org/licenses/by-sa/4.0/) [![Code: GPL v3](https://img.shields.io/badge/Code%20License-GPLv3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0)
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![Screenshot](http://pileof.rocks/KSP/images/ConformalDecalsHeader.png)
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@ -1,5 +1,12 @@
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v0.1.2
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------
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Fixes:
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- Disabled writing to the zbuffer in the decal bounds shader. Should fix any issues with Scatterer or EVE.
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v0.1.1
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------
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Fixes:
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- Fixed flag decal not adjusting to new texture sizes immediately.
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- Fixed decal bounds being visible on launch.
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