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https://github.com/drewcassidy/KSP-Conformal-Decals.git
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Add test config and get the mod almost working
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Distribution/GameData/ConformalDecals/Assets/Tortilla-normal.dds
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Distribution/GameData/ConformalDecals/Assets/Tortilla-normal.dds
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@ -7,7 +7,7 @@ PART
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author = Andrew Cassidy
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MODEL
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{
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model = ConformalDecals/decal-blank
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model = ConformalDecals/Assets/decal-blank
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scale = 1.0, 1.0, 1.0
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}
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scale = 1
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@ -15,7 +15,7 @@ PART
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// Attachment
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attachRules = 1,1,1,1,1
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node_attach = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0
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node_attach = 0.0, -0.1, 0.0, 0.0, -1.0, 0.0
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// Tech
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TechRequired = specializedConstruction
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@ -27,10 +27,8 @@ PART
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title = Blank Decal
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manufacturer = #autoLOC_501648 // Maxo Construction Toys
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description = foo
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// After the surprise success of the BZ-52, the Maxo Construction Toys engineering team came out of hiding to reveal the new pocket model.
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tags = foo
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// affix anchor mount secure restock
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bulkheadProfiles = size0, srf
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bulkheadProfiles = srf
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// Parameters
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mass = 0.015
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@ -42,4 +40,28 @@ PART
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maxTemp = 2000
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breakingForce = 350
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breakingTorque = 150
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MODULE
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{
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name = ModuleConformalDecal
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MATERIAL
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{
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shader = ConformalDecals/Feature/Bumped
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TEXTURE
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{
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name = _Decal
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textureURL = ConformalDecals/Assets/Tortilla-diffuse
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isMain = true
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}
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TEXTURE
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{
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name = _BumpMap
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textureURL = ConformalDecals/Assets/Tortilla-normal
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isNormalMap = true
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}
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}
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}
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}
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