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https://github.com/drewcassidy/KSP-Conformal-Decals.git
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Disable projection onto decal shaders
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parent
261da9194b
commit
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@ -22,7 +22,7 @@ Shader "ConformalDecals/Feature/Bumped"
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}
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SubShader
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{
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Tags { "Queue" = "Geometry+100" }
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Tags { "Queue" = "Geometry+100" "IgnoreProjector" = "true"}
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Cull [_Cull]
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Ztest LEqual
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@ -25,7 +25,7 @@ Shader "ConformalDecals/Paint/Diffuse"
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}
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SubShader
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{
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Tags { "Queue" = "Geometry+100" }
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Tags { "Queue" = "Geometry+100" "IgnoreProjector" = "true"}
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Cull [_Cull]
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Ztest LEqual
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@ -27,7 +27,7 @@ Shader "ConformalDecals/Paint/DiffuseSDF"
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}
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SubShader
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{
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Tags { "Queue" = "Geometry+100" }
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Tags { "Queue" = "Geometry+100" "IgnoreProjector" = "true"}
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Cull [_Cull]
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Ztest LEqual
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@ -30,7 +30,7 @@ Shader "ConformalDecals/Paint/Specular"
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}
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SubShader
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{
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Tags { "Queue" = "Geometry+100" }
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Tags { "Queue" = "Geometry+100" "IgnoreProjector" = "true"}
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Cull [_Cull]
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Ztest LEqual
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@ -32,7 +32,7 @@ Shader "ConformalDecals/Paint/SpecularSDF"
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}
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SubShader
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{
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Tags { "Queue" = "Geometry+100" }
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Tags { "Queue" = "Geometry+100" "IgnoreProjector" = "true"}
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Cull [_Cull]
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Ztest LEqual
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@ -12,7 +12,7 @@ Shader "ConformalDecals/SelectionGlow"
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}
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SubShader
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{
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Tags { "Queue" = "Transparent" }
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Tags { "Queue" = "Transparent" "IgnoreProjector" = "true" }
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Cull Back
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ZWrite Off
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