Fix tile indexing

feature-multiSDF
Andrew Cassidy 4 years ago
parent c4c5177908
commit 1dddb97ca9

@ -212,10 +212,9 @@ namespace ConformalDecals.MaterialModifiers {
public void UpdateTile(int index, Vector2 tileSize) {
int tileCountX = (int) (_mainTexture.Width / tileSize.x);
int tileCountY = (int) (_mainTexture.Height / tileSize.y);
int x = index % tileCountX;
int y = index / tileCountY;
int y = index / tileCountX;
var tile = new Rect(x * tileSize.x, y * tileSize.y, tileSize.x, tileSize.y);

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