OrientedBounds cleanup

feature-multiSDF
Andrew Cassidy 4 years ago
parent b72fcb07f0
commit 1f92797072

@ -58,9 +58,10 @@ namespace ConformalDecals {
Vector3 unitZ = matrix.GetColumn(2);
var scale = new Vector3(unitX.magnitude, unitY.magnitude, unitZ.magnitude);
_localBounds = new Bounds();
_localBounds.center = matrix.MultiplyPoint3x4(aabb.center);
_localBounds.extents = new Vector3(aabb.extents.x / scale.x, aabb.extents.y / scale.y, aabb.extents.z / scale.z);
_localBounds = new Bounds {
center = matrix.MultiplyPoint3x4(aabb.center),
extents = new Vector3(aabb.extents.x / scale.x, aabb.extents.y / scale.y, aabb.extents.z / scale.z)
};
OrientationMatrix = Matrix4x4.zero;
UnitX = unitX / scale.x;
@ -95,7 +96,7 @@ namespace ConformalDecals {
// compute translation vector t in our coordinate frame
var t = R.MultiplyVector(other.center - Center);
return IntersectOBBSeperatingAxis(R, t, Extents, other.extents);
return IntersectOBBSeperatingAxis(R, t, Extents, other.extents);
}
private static bool IntersectOBBSeperatingAxis(Matrix4x4 R, Vector3 t, Vector3 a, Vector3 b) {

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