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Enable selection for decal colliders in flight, change layer
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@ -6,7 +6,7 @@ namespace ConformalDecals {
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public static class DecalConfig {
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private static Texture2D _blankNormal;
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private static List<string> _shaderBlacklist;
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private static int _decalLayer = 3;
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private static int _decalLayer = 31;
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public static Texture2D BlankNormal => _blankNormal;
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public static int DecalLayer => _decalLayer;
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