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Fix textures not updating sometimes
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@ -184,6 +184,7 @@ namespace ConformalDecals {
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/// This is mostly used to make sure all B9 variants are already in place for the rest of the vessel
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/// This is mostly used to make sure all B9 variants are already in place for the rest of the vessel
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public override void OnStartFinished(StartState state) {
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public override void OnStartFinished(StartState state) {
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// handle game events
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// handle game events
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UpdateTextures();
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if (HighLogic.LoadedSceneIsGame) {
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if (HighLogic.LoadedSceneIsGame) {
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// set initial attachment state
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// set initial attachment state
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if (part.parent == null) {
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if (part.parent == null) {
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