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Version bump
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{
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"MAJOR":0,
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"MINOR":1,
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"PATCH":3,
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"PATCH":4,
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"BUILD":0
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},
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"KSP_VERSION":
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# Conformal Decals v0.1.3
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# Conformal Decals v0.1.4
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[![Build Status](https://travis-ci.org/drewcassidy/KSP-Conformal-Decals.svg?branch=release)](https://travis-ci.org/drewcassidy/KSP-Conformal-Decals) [![Art: CC BY-SA 4.0](https://img.shields.io/badge/Art%20License-CC%20BY--SA%204.0-orange.svg)](https://creativecommons.org/licenses/by-sa/4.0/) [![Code: GPL v3](https://img.shields.io/badge/Code%20License-GPLv3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0)
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![Screenshot](http://pileof.rocks/KSP/images/ConformalDecalsHeader.png)
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v0.1.4
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------
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- Fixes:
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- Fixed decals rendering onto disabled B9PS part variants
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- Decals will still not update whan their parent part's B9PS variant is changed, both in flight and in the editor. This is known and awaiting a change to B9PS to be fixed.
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- Fixed decal bounds rendering as dark cubes when shadowed by EVE clouds.
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- Fixed decals being shadowed by EVE clouds, causing the part underneath to appear overly dark.
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v0.1.3
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------
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Fixes:
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@ -10,8 +18,6 @@ Changes:
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- Small refactor of node parsing code
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- Colors can now be specified in hex (#RGB, #RGBA, #RRGGBB, or #RRGGBBAA) or using the colors specified in the XKCDColors class
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v0.1.2
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------
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Fixes:
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