Add start of color picker and reorganize
parent
e87fc48edf
commit
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{
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"name": "ConformalDecals"
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}
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using UnityEngine;
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namespace ConformalDecals.UI {
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public class FontMenuController : MonoBehaviour {
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[SerializeField] private GameObject _menuItem;
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[SerializeField] private GameObject _menuList;
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public void OnClose() {
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}
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}
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}
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using UnityEngine;
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using UnityEngine.UI;
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namespace ConformalDecals.UI {
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public class TextEntryController : MonoBehaviour {
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[SerializeField] private Selectable _textBox;
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[SerializeField] private Button _fontButton;
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[SerializeField] private Slider _outlineWidthSlider;
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[SerializeField] private Toggle _boldButton;
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[SerializeField] private Toggle _italicButton;
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[SerializeField] private Toggle _underlineButton;
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[SerializeField] private Toggle _smallCapsButton;
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[SerializeField] private Toggle _verticalButton;
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public void OnClose() { }
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public void OnTextUpdate(string text) { }
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public void OnFontMenu() { }
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public void OnColorMenu() { }
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public void OnOutlineColorMenu() { }
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public void OnOutlineUpdate(float value) { }
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public void OnBoldUpdate(bool state) { }
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public void OnItalicUpdate(bool state) { }
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public void OnUnderlineUpdate(bool state) { }
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public void OnSmallCapsUpdate(bool state) { }
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public void OnVerticalUpdate(bool state) { }
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}
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}
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/Users/drewcassidy/Projects/KSP-Conformal-Decals/Source/ConformalDecals/UI/UITag.cs
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m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _Blue: 0
|
||||
- _BumpScale: 1
|
||||
- _ColorMask: 15
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Green: 0
|
||||
- _Hue: 0
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _Red: 1
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Stencil: 0
|
||||
- _StencilComp: 8
|
||||
- _StencilOp: 0
|
||||
- _StencilReadMask: 255
|
||||
- _StencilWriteMask: 255
|
||||
- _UVSec: 0
|
||||
- _UseUIAlphaClip: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
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Reference in New Issue