Remove debug logging statements

This commit is contained in:
Andrew Cassidy 2021-01-05 00:44:02 -08:00
parent 3effae6ecd
commit be3b7f791a
2 changed files with 0 additions and 4 deletions

View File

@ -645,8 +645,6 @@ namespace ConformalDecals {
protected void UpdatePartTarget(Part targetPart, Bounds projectionBounds) { protected void UpdatePartTarget(Part targetPart, Bounds projectionBounds) {
if (targetPart.GetComponent<ModuleConformalDecal>() != null) return; // skip other decals if (targetPart.GetComponent<ModuleConformalDecal>() != null) return; // skip other decals
this.Log($"Updating projection onto part {targetPart.name}");
if (!_targets.TryGetValue(targetPart, out var target)) { if (!_targets.TryGetValue(targetPart, out var target)) {
var rendererList = targetPart.FindModelComponents<MeshRenderer>(); var rendererList = targetPart.FindModelComponents<MeshRenderer>();
@ -659,8 +657,6 @@ namespace ConformalDecals {
} }
} }
this.Log($"valid target: {targetPart.name}");
target.Project(_orthoMatrix, decalProjectorTransform, projectionBounds); target.Project(_orthoMatrix, decalProjectorTransform, projectionBounds);
} }